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Assetto Corsa: McLaren MP4-12 Imola Video

Discussion in 'Assetto Corsa' started by Bram, Jul 12, 2013.

  1. Bram

    Administrator Staff Member Premium Member

    Bram Hengeveld submitted a new blog post:

    Assetto Corsa: McLaren MP4-12 Imola Video

    Continue reading the Original Blog Post
    Last edited: Dec 13, 2013
  2. Martin Maaskant

    Martin Maaskant
    Premium Member

    Oh that looks cool
  3. Graphics are awesome. But the sounds is plastic... I dont like vert much.
    The car is sliding so much in curves, strange. It is really different from
    The last video.
    • Like Like x 1
  4. Bram

    Administrator Staff Member Premium Member

    Recording with an iPhone doesn't help the sound :) Still a major step up compared the sounds that AC had during Gamescom 2012.
  5. The last video was of the GT3. This video is of the road car. It's a far softer, less grippy vehicle.
    • Like Like x 1
  6. This one is the road one and it's slidding a little more in curve that's a fact...
  7. I always wonder when people complain about the sound of this or that car; Are they actually own all the cars of this or that game so they know exactly how those car sound ??
    • Like Like x 1
  8. I don't think most of those comments are aimed at a specific car's sound but, rather the overall game sound dynamics. Track-side replay sounds are especially hard to make believable.
  9. This is AC sound directly from their sound engineer (MP4-12C GT3)

  10. Yep. What I`ve noticed is that the replay`s tv cam is zoomed in especially in some turns. So the sound seems to be coming from the wrong direction sometimes....or at least doesn`t correlate with the car`s current position, if you get what I mean. I can clearly notice this in the Tech Preview too.
  11. I get the feeling that some people are more interested in replays than in actual driving
    • Like Like x 3
  12. This is filmed with an iPad, of course does it sound like plastic :D. But I gotta admit, the picture is really nice for being filmed with an iPad so you could be fooled for it being actually ingame... From what we heard yet I am really happy with the sound, it is nothing mind blowing new but the sounds are more than great. I can't wait to hear a Ferrari onboard (F599XX or the 458 GT3) that for me will be the real test. The McLarens have such a unique sound which is cool but not so exciting.

    And about the car itself... you do realize that it is a street car with street tyres right? And you compare it to a full blown racing car on slicks. Supercar or not there still is no grip if you compare those two :roflmao:

    For me it looks spot on... Some might call me crazy but you can almost see the weight of the car in the fast corners, it's crazy good. I don't think I have ever seen something in a sim that looks as real/smooth (car dynamics) like that.

    While TV style replays are nice a onboard would be really great preferably of a GT car :thumbsup:
    • Like Like x 2
  13. Ok, enough is enough, as we can see it's clearly ready for release :p
  14. Hoping for onboard footage too
  15. Nope, definitely not ;) Just an observation (if that is allowed)
  16. Game is looking good, albeit the tracks themselves look very lifeless. Needs more atmosphere before I make a purchase!
  17. Yes they're a bit sterile, but it won't stop me buying the game at the earliest opportunity. I just hope that the architecture is there to allow modders to produce add-on packs for the tracks, like 'atmosphere packs' or whatever you'd want to call them. The game looks so close to being visually perfect. I'd be very disappointed if this last piece of the puzzle was neglected.
  18. Lifeless...
    Could about this aliveness make you happy? I think very much so.
    BTW I don't care around track though. :rolleyes:

    • Like Like x 1
  19. Not at all but, I do enjoy watching replays of races that I run. It's just that the track-side sounds have been lagging far behind graphics for . . . well, forever. We can show replays that can be mistaken for RL video but, show me replays with realistic sounds that haven't been dubbed. Nothing has come even close to date. Admittedly, I am very aural and rank sounds as a higher priority than most people. It's great to see some recent improvements in this area but, surely there are more gains to be made in terms of sound dynamics. Perhaps there just hasn't been enough market demand for better sound dynamics.
  20. FatPiNi

    @ Simberia @Simberia

    Priceless! = ]