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Ask the developers

Discussion in 'Next Car Game: Wreckfest' started by TapioV, Nov 5, 2013.

  1. TapioV

    TapioV
    Bugbear Entertainment

    Hello,
    I'm a developer at Bugbear and saw there was several news items at racedepartment.com about our next game. To summarize, we are making a full contact racing and destruction derby game with cool crashes and physics.

    I wanted to drop by and say that we are now on kickstarter as we want to make this game as an indie, without a publisher - help us reach our goal and get the game cheap! Check out the KS page for videos etc, but don't hesitate to ask here if you have questions, I'll be around.

    [​IMG]
    [​IMG]
     
    Last edited: Nov 5, 2013
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  2. Omer Said

    Omer Said
    Weresloth Staff Premium Member

    What is the number of maximum cars can compete at the same time on track? I believe for a decent Destruction Derby, we need a lot just like the good old Destruction Derby game we had:
     
    • Agree Agree x 1
  3. TapioV

    TapioV
    Bugbear Entertainment

    There are currently 12 cars which seems to offer quite nice gameplay while not being too demanding on the processing side.
     
  4. TapioV

    TapioV
    Bugbear Entertainment

    Here's some racing gameplay:
     
    • Like Like x 1
  5. Nice, looks quite decent driving-wise. It "feels" a bit light though ? Hard to say... The lack of braking is interesting :D

    Just wondering, will you guys implement an actual transmission behavior ? Clutch, heel and toe, etc... ?
     
    • Like Like x 1
  6. Rupe Wilson

    Rupe Wilson
    Keep Yoga real Premium Member

    looooking good, to see the cars crumple and tyres go flying :roflmao::roflmao:
     
  7. TapioV

    TapioV
    Bugbear Entertainment

    Thanks for the feedback!
    The hood camera is very much work in progress, and as such doesn't provide very good feedback or "feeling" yet. The driver is actually using brake, it's just bound to the clutch pedal as I hear it's more comfortable to drive that way with that setup. There are currently no plans to expose the clutch to the player.
     
  8. I was very excited to hear the upgrade system being inspired by StreetRod! Love that game. Aside from SRod, Street Legal Racing: Redline also had that sort of system.(Gearhead Garage too)
    Pulling the car apart in 2D/3D then taking it out for a drive is awesome. :)

    I wish you all the best with the kickstarter. :thumbsup:
     
  9. TapioV

    TapioV
    Bugbear Entertainment

  10. Not sure if the devs still come around seeing as how that the last post was three months ago but I bought it on Steam and can't wait to see how it turns out...My question is if there are plans to allow multiple controller inputs? I have a DFGT wheel with Fanatec pedals and the game will detect the wheel but not the pedals...I just play with a gamepad for now but the game is good enough to play with a wheel if my pedals worked.

    I haven't really messed around with the game too much because it is very early access but it has alot of potential. Just saw there was an update yesterday so will have to check it out again.
     
    • Like Like x 1
  11. Please add multiple controller input, I run my Fanatec Clubsport pedals as a standalone unit
     
  12. +1

    I'm very interested in this game but won't buy it before I know that my G25 + Fanatec Clubsport will work together....
     
  13. In all fairness, this really isn't the type of game you necessarily want to play with a wheel...hear me out, in no time flat your hood is crunched up and you can't see anything when in cockpit view. As cool as it is this type of game works best using chase view with a gamepad.
     
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  14. TapioV

    TapioV
    Bugbear Entertainment

    Multiple controller support is being worked on. The latest patch was a step towards it as the game can now recognize more DirectInput devices than a single wheel.

    Personally I find driving with G27 and force feedback very cool. It's true that the view can get obstructed by the deform in cockpit or hood cam, but you could always switch to the bumper cam at that point, or just live with it for added difficulty. :) (In fact, even the chase cam is surprisingly drivable with a wheel.)
     
    • Like Like x 2
  15. Great news, Thanks for the reply...looking forward to seeing how this game progresses.....Just what I have played so far is as good as the original games so imagining how this concept could be on today's pc's gets me excited...can't wait to see how far ya'll take it....Now, how long to MP? You knew it had to be asked...lol
     
    • Like Like x 1
  16. I got nothing to ask, just wanted to share that I think it's really cool that an actual developer is responding to the community :)!
     
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  17. museumsteve

    museumsteve
    Premium Member

    Can you add the option to move the seat back in cockpit view..pretty please. Even just until there's a better FOV option later on :)
     
  18. Andy Jackson

    Andy Jackson
    Sponsored by BRUT Premium Member

    How about future DLC ideas's? I have one. A Carmageddon DLC copying the original Carmageddon. That would be ace. There are still loads of Carma fans about.
     
    Last edited: Feb 22, 2014
  19. Leemstradamus

    Leemstradamus
    Mid pack attack!

    This its the first time I'm looking into this game. Guess my next stop is YouTube.
     
  20. Andrew

    Andrew
    Global Moderator Staff Premium Member

    Played it, and I must say: Plus 1 , very good stuff you have programed there. Luv it. ;)