I'm wondering if anyone else has the same problem I have with the 6870.
Ever since upgrading from a 4850, I have extreme pop-up textures even at close range, most notably with the GTR Evo series by Simbin, other games have the same problem but less extreme. Trees textures are also affected, they have an opaque background until I get close and then they appear normal with a transparent background. Whole sections of the crowds disappear and reappear and so on. And in general large and small objects all over the place are popping in and out, making it impossible to concentrate on the race.
The strange thing is the only thing that seems to partially remedy the problem is activating Super-Sampling in the CCC, Multi-sample and Adaptive Multi-sample produce these extreme pop ups. I'd like to find a solution as Super Sample kills frame rates, and I don't have a very powerful CPU so it would be good to be able to use the lower settings.
Any input would be greatly appreciated.
Paul
I would upload a video to youtube, but I don't know how?
Ever since upgrading from a 4850, I have extreme pop-up textures even at close range, most notably with the GTR Evo series by Simbin, other games have the same problem but less extreme. Trees textures are also affected, they have an opaque background until I get close and then they appear normal with a transparent background. Whole sections of the crowds disappear and reappear and so on. And in general large and small objects all over the place are popping in and out, making it impossible to concentrate on the race.
The strange thing is the only thing that seems to partially remedy the problem is activating Super-Sampling in the CCC, Multi-sample and Adaptive Multi-sample produce these extreme pop ups. I'd like to find a solution as Super Sample kills frame rates, and I don't have a very powerful CPU so it would be good to be able to use the lower settings.
Any input would be greatly appreciated.
Paul
I would upload a video to youtube, but I don't know how?