For some reason every time I try and add a object to an XPack it keep getting Material has no texture? I add all the textures (.dds) correct height and width to my model in Max. All seems to go well (I guess). I have tried every way that I know but just can't seem to get the object into the XPack with it's assigned materials. I can go in and replace the blank material with the right one while making the XPack, but I know I have to be doing something wrong. Any help would be much appreciated.