1.2.0.8 Patch (Steam)

Steam just updated the Race series to 1.2.0.8! :)

August 7, 2009 - RACE 07 Update Released

Updates to RACE 07 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Fixes

  • Fixed stability issues in the rendering pipeline
  • Fixed session timer in HUD and Garage menu
  • Improved AI clutch control on launch
  • Various triple head fixes
  • Fixed saving of total stats
  • Fixed selection of track cameras when switching viewed vehicle
  • Fixed bad draw distance in free flight camera mode
  • Improved behaviour of blown tyres
  • Fixed blue flags raised even though they were disabled
  • Fixed bad behaviour of AI cars after race finish
  • Fixed bug with ghost cars generating drafting

Features

  • Enabled all STCC and GTR Evolution exclusive features in RACE 07
 
Puh! Then I have my memory intact but yes, very, very irretating... So, how to get cool shots now???
FRAPS: http://fraps.com/
:)

Game has major stuttering issues offline when AI cars get close to each other, like a corner near the beginning of the race when the cars haven't spread out much. I think this problem has always been there though.
I haven't noticed any new problems with this patch at least. Game still runs like it always has. Decent performance, except with large grids of AI cars. Game seems stable.

It's amazing how a game on such an old and dated engine can have these performance issues...
Simbin if your Lizard game still has these problems I'm going to cry.
 
Well, after spending some time with the new patch, I can say that they have fixed most of the bugs, but not the biggest ones. The timing bug is gone and we have lap record logging, as said by others, but for me at least, the freezes are still there. Though it may have been a one-off, I got a freeze about a half-second long during offline practice at Donington.

I still love the game itself, but rFactor's looking like a more attractive proposition to me at the moment...
 

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