normals

  1. E

    normals, flipped faces etc. issue

    Hello, I'm having an issue with a model I'm creating in 3dstudio max 2012. The normals/faces of a part created with a symmetry modifier flip (or at least act in a strange way) when exported to fbx and opened in 3dsimed. Then, In the Assetto Corsa showroom such parts look fine but in their shadow...

Latest News

How long have you been simracing

  • < 1 year

    Votes: 342 15.6%
  • < 2 years

    Votes: 230 10.5%
  • < 3 years

    Votes: 231 10.5%
  • < 4 years

    Votes: 174 7.9%
  • < 5 years

    Votes: 293 13.4%
  • < 10 years

    Votes: 255 11.6%
  • < 15 years

    Votes: 163 7.4%
  • < 20 years

    Votes: 123 5.6%
  • < 25 years

    Votes: 99 4.5%
  • Ok, I am a dinosaur

    Votes: 283 12.9%
Back
Top