editing

  1. Richard Lofthouse

    Tracks V8 Supercars Pit screen walls

    Hi, This morning I'm trying to look at the pit screen walls, is it possible to make these editable like we do with the pit boards? I have extracted the Kn5 File for Adelaide track Converted the FBX Opened with Blender Found the pit screens in pit lane That's as far as i got ))) Attached a few...
  2. Popov76

    Edit drivers/engineers faces

    Hi! I am currently playing with the F1 Manager 2021 mod, and I edited some engineers with the MM Save Editor. I don't like the actual template that is used for the unofficial drivers (it's just a black helmet with the mod) and I want to add faces by myself with real images. I searched for a...
  3. K

    added objects have no collsion with proper naming

    I'm editing tracks for a league I organise to prevent cutting the track and all kerbs added in 3Dsimed are collisionless. I named the object xxkerb with successive id numbers. Kerbs themselves are made in Blender and exported in fbx format. IsActive is enabled with them in ksEditor
  4. abrimaal

    How to save AIW in 3DSimED? (track editing)

    I have modified one of existing Race07 tracks for SUV racing. I doubled the height (Z axis) and replaced the .gmt models. Now the track height is doubled and it looks good in the game. (buildings, trees and other tall objects will be excluded from the track .trk) But cars are driving above or...
  5. ACFAN

    Tracks Help, my track mod doesn't load in AC

    so i'm just starting off learning track modding and I have something very very basic at the moment. Just wanted to see if it was drivable. I followed this tutorial and exported to fbx using these settings then I set up some basic shaders for the road, grass and kerb textures (nothing else...
  6. ACFAN

    Tracks Help, my track mod doesn't load in AC

    so i'm just starting off learning track modding and I have something very very basic at the moment. Just wanted to see if it was drivable. I followed this tutorial and exported to fbx using these settings then I set up some basic shaders for the road, grass and kerb textures (nothing else...
  7. Zorro72

    RTBZF-Manager by Fredizzimo v1.42

    This tool unpacks all game files, exports packages (RTP, for distributing), imports RTP-packages manually or with double-click (if associated with rtp-files). Fredizzimo, who’s now working at Bugbear (!!!) coded this indispensable tool – the start point of Rally-Trophy-modding. Version 1.42 is...
  8. hermannkahu

    Can somebody explain me how to edit a cars data file?

    I would like to know how to decrease tyre grip and edit a cars handling.
  9. ARTeam

    Headlights

    How can i change the Headlights / Headlight textures ?!?, they're really strong and looks really ugly. I want to make lights smoother. I try several things but they didn't work. Thanks a lot.
  10. Dan Hawkins

    Modding Questions Thread

    Modding Questions Thread
  11. VRGT-Matt

    Sound editing (.bank file don't work)

    Hello! So I managed to create a .bank file, but there's no engine sound in-game. What might I have done wrong? I actually did not change anything yet, just opened the Fmod project that came with the game, in the SDK folder, renamned the bank and placed it in another cars SFX folder. The GUIDs...

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