Dualview version:
You have a single PC, two connected screens.
MotecAdd is moved on the screen #2, the game is started on the screen #1. MotecAdd scans the game and MotecAdd-Dualview displays the telemetry data in real time.
Network version (multi-connection optional):
Another example, you have two PC (or 1 PC and 1 laptop).
The server MotecAdd is started on the PC of the game, it scans the game, data are sent to the Client which is started on the network PC.
You can also ask a team manager to connect to the server by internet (you give him your IP / PORT).
DX version:
It's a new client for MotecAdd-Server.
You have a single PC and a single screen.
Start the server MotecAdd and the game. Start the game : DX connects to the server and displays in real time the telemetry data directly in the game.
*** You can connect the classic client at the same time (local network, or remote network for team manager)
Why a "server" ?
Because you can connect 2 clients, example:
DX + Classic Client connected in local network.
Or DX + Classic Client connected by internet (ie team manager)
Or Classic Client + another Classic Client connected by internet (team manager).



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