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Race Room DSR test

In This Album

Project CARS | whatta SOUND | rainy ☂ Benz fight  | Mercedes C9 at Road America | triple onboard RD101114 Assetto Corsa Spa Multiplayer Mercedes GT3 [Assetto Corsa] Ferrari LaFerrari @Spa-Francorchamps (circuit cams) | 4K-UHD [Assetto Corsa] Ferrari LaFerrari @Spa-Francorchamps | 4K-UHD Race Room DSR test #iRacing | 2014S4W3 Trucks (Fixed) at Miami Homestead [60 fps] #iRacing : 2014S4W3 Skip Barber at Donington Park [60 fps] F1XL Season 6 - Race 1. Malaysia #iRacing : 2014S4W2 Trucks (Fixed) at Phoenix [60 fps] RDFVC S1 | R5 @ Buenos Aires 8 R3E Audi R8 LMS ULTRA @ BATHURST 2:04.432 & Setup (60fps)
Greg Latty
I just did some experimenting with DSR and I was pleasantly surprises. Heres a vid of the game running at 3840x2400 (4x , 33% smoothing) with all settings on max except the following:
FXAA - off
Multisampling - x2
Contact shadows - 6
Motion Blur - off
Shadow split - off
Corner markers - off

I was surprised to see I was getting between 55 and 65 fps with 15 cars on the track. Maybe Laguna Seca isnt too resourse intensive? Dont mind the driving. I was just testing the graphics settings

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