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DiRT Rally Gameplay: Force Feedback Experiments - Episode 7

ECGadget
One of the complaints most people had when playing DiRT Rally was a pretty poor FFB System. Codemasters have gone to great lengths to improve that, but there is one file out there that brings it to a whole new dimension. I decide to race using that file, and do a little experimentation with it. Oh, and there is no HUD. Let the crashing begin!

Mods Used:

Nerve FFB File by TemplarGFX : http://www.racedepartment.com/downloads/nerve-v2-enhanced-ffb-for-dirt-rally-0-45.6564/

Alitalia Livery for Lancia Stratos: http://www.racedepartment.com/downloads/lancia-stratos-77-78-79-4k.6096/


Wheel Settings (Logitech G27 Profiler)
- All feedback 100%
- Centre Spring OFF
- Steering Lock 550 Degrees

In Game:
- Steering Deadzone: 0
- Steering Saturation: 100%
- Steering Linearity: 0

- Self Aligning Torque: 90
- Wheel Friction: 90
- Tyre Friction: 90
- Suspension: 100
- Tyre Slip: 100
- Collision: 100
- Soft Lock: OFF (After two stages of hell!)
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