• You don't get fast in order to take part in club races, you take part in club races to get fast!
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. #GiveAwayFriday. Win a copy of F1 2017 - The Game. Click here to join.

DiRT Rally Gameplay: Force Feedback Experiments - Episode 7

ECGadget
One of the complaints most people had when playing DiRT Rally was a pretty poor FFB System. Codemasters have gone to great lengths to improve that, but there is one file out there that brings it to a whole new dimension. I decide to race using that file, and do a little experimentation with it. Oh, and there is no HUD. Let the crashing begin!

Mods Used:

Nerve FFB File by TemplarGFX : http://www.racedepartment.com/downloads/nerve-v2-enhanced-ffb-for-dirt-rally-0-45.6564/

Alitalia Livery for Lancia Stratos: http://www.racedepartment.com/downloads/lancia-stratos-77-78-79-4k.6096/


Wheel Settings (Logitech G27 Profiler)
- All feedback 100%
- Centre Spring OFF
- Steering Lock 550 Degrees

In Game:
- Steering Deadzone: 0
- Steering Saturation: 100%
- Steering Linearity: 0

- Self Aligning Torque: 90
- Wheel Friction: 90
- Tyre Friction: 90
- Suspension: 100
- Tyre Slip: 100
- Collision: 100
- Soft Lock: OFF (After two stages of hell!)
  1. airutonpurosuto8912 likes this.

Separate names with a comma.