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V8Factor Unleashed WIP Pics

Discussion in 'Team ORSM' started by Kevo, Feb 19, 2010.

  1. I must agree with Ryan, peoples Intellectual Property takes many many hours to produce and must be respected. Scratch built mods are always the way to go because if everyone used everyone elses sounds or models then there would be no advancement in the builds. Its like taking a test at school if you cheat by reading the other guys answers then you may pass the test if your not caught out, but you can be sure you learnt nothing by doing so.......:)
    • Licensed Member

    Kenneth Jurmann

    Anyway, I would like to get back to the mod itself...

    The other day I deleted all the lods in v8factor to get the models always in its full glory. Having by far not the fastest pc I must say that it didn't took that much fps. Almost not noticible tbh...

    Dunno about the new and revised models but I think you don't ned thath much lods...

    Anyone else want to share some oppinions?
    • Licensed Member

    Steve Hoppitt

    You shouldn't use big words unless you know what they mean.
  2. Yeah ok. I can see your point. And that is fine if you approach the original developer of that sound and get permission to use it and then credit that person with that IP.
  3. Flaux that probably fine with your current spec machine which not everyone has, the other issue is these models are probably higher detail than the originals so therefore when it gets released it reduces the stuttering and the issues. So LODS are most definitely needed, then the work of making sure they transition as best as possible. If you look at some of the videos of the old mod, in some videos you can see the LOD changing, this may not happen on all machines and all tracks but can be annoying when it does.
    • Licensed Member

    Kenneth Jurmann

    Thats why I changed to constant MAX-LOD in the old/current mod. :cool:

    C2D 2,8ghz, 4gb ram, ati hd 4650 (guess thats not really state of the art :tongue:) A year ago it was only a simple 3ghz with an agp graphic-card... so I know what you mean...


    BTW: Did I told you guys, that I try for years now to get the right stance for those cars!? Since 3 years I'm trying almost every week to set height, width, camber, tires and everything to a point where it looks the most realistic. Man I can tell you...haha thats a stupid hobby, but for me it is pure fun. - Well, Ryan knows a bit about it :wink:
    • Licensed Member

    Ryan Callan

    And a great job you did for the Touring Masters - especially the Volvo.
    • Licensed Member

    Adam Eggbeer

    I was always taught at uni to create at least 3 LOD models to make the game run as smooth as possible without reducing the graphical quality. When a car is on the horizon, it is pointless to have that car highly detailed as you can't see it clearly enough, so using the low LOD in this situation will still make the car look like a car, but its small details are removed and the overall poly count of the car is reduced, allowing a computer to load the model a lot quicker resulting in better performance. Obviously as the car gets closer to where you are, then the LOD is higher as you can make out the small parts of the car better. But like you said, trying to get it all working so you cannot notice a change between the models can take some time.
    • Licensed Member

    Kenneth Jurmann

    Hey guys, afaik there will be all the rims used in this period of 06-11. Have you redone the old rims too? I'm asking because after comparing it to real videos and pictures the rims in v8factor seem to be a bit big.

    Well yeah... Its nit-picking... ;-)


    btw: the new ones look perfect in that last abudhabi screen. :)
  4. a question: will cars have the same default field of view in "behind-the-car"-view as in the 2006 mod? imho it was a bit too much with the holden, ford looked fine. But , I guess fov could be modified with editing a few lines in some files after release
    • Premium Member

    Doug62

    Yes terato the field of view is really up to the user at the end of the day. There's no one perfect setting for that as everyone has a different opinion as to what's right or wrong. All I can suggest is playing with them in-game and if that's not enough I think the FOV settings are in your PLR file. The one thing we need to be careful of is not to be so different from other mods that it's a major reshuffle for you guy's to get that mod looking were you want it. It's not that much different to having a default setup for the cars. There's no magic formula that works for everyone.
    • Licensed Member

    Craig Thomson

    Looks great............. can't wait (well i guess i have to)....
  5. mitchell186

    Gamertag:
    mitchy186
    have not heard anything for a while about the mod .. just wondering if there is any news to share on its progress ?
  6. aaannnnnnddddd you probably wont:redface::eek::):cool::mad::wink::confused::rolleyes::frown::tongue::D:redface::eek::):cool::mad::wink::confused::rolleyes::thumbup::moon::search::doublethumb::dog::snowman::chat::phone::pcbeat::tv::ghost::bang::poop::cake::island::sleep::f1::thanks::funnypost::thumb::pizza::bomb::good::yin-yang::knife::can::pumpkin::rally::bike::signup::cat::honk::facepalm::kewl::work::parrot::bday:
  7. forgive the last post it is there to give people hope and entertain at the same time whoooppee
  8. Wayne Reed @ Simberia

    Yeah looks nice that post. Makes the forum look like my 6 Year old has been on here. ;)
  9. ggooooo goooooo gaaaaaa gaaaaa me want mod now eeeeehhheeheheeeee i want my dada.....................................................................................................................................................................................................................................................................................................................
  10. Since when did toddlers know how to work a computer?
    • Licensed Member

    Steve Hoppitt

    Since 'toddler' was their mental age.
  11. Forgive me, but this mod has been in development for near two years whilst I understand the time (Free time) that goes into it, I also under stand that some people can't wait to see it. Going off your 2006 mod which I might add is awsome. FVR is fast catching up.
    The latest FVR mod is pretty good, the models are good and the handling is good but not execlent.
    From what I have seen I would happly PAY hard earned cash to see this mod released soon.
    However will it?
    Being a free mod and understanding the comercial aspect of v8supercars, I know that making this a paid mod is legaly scetchy at best but I wonder if my hunch that the FG falcons seen in the "official" on line V8 series are OSRM models? If so all this talk of "its in our spare time" is moot as is the liceseing of the mod.
    Therfore realese the bloody thing the more you keep twiking the mod to get it "perfect" the more time you spend devloping it and it will never be reliesed. I understand this as I'm a writer and the more I want to get a chapter perfect delays the finihsed product.
    The cars have not really changed since 2006 save the body that surrounds the mechanical componants so thus the 2006 mod (1.3) is pretty much on the money.
    Relise it guys stop trying to gain perfection, you never will.