RDHCS S9 - Round 8 - 200km (37 laps) - Watkins Glen 75 - Sat 15th Dec 2012

Stuart Thomson

The Stoat Without Fear ™
Premium
RaceDepartment Historic Club Series Season 9 Round 8 – I’m taking the Greyhound on that Hudson River line

Welcome back to Round 8 – The Finale of RDHCS Season 9.

For those of you who are fans of hoary old chestnuts and groaning cliché, you’ll probably know what’s coming next, but I still mean it every time I write it - I honestly can’t believe that this is the last race in the season already. It has just flown past for me, but I’ve still managed to look at how the season has gone and analyse what went well, what didn’t go so well, what could be finessed to improve it.

I’d probably have to say that the car pool wasn’t quite as balanced as I would like, the Escort’s & Alfa’s great handling not being able to offset the extra power of the other cars in the League often enough – next time maybe switching the 914 & the Capri back in would even it out nicely. Tracks have been varied, people tended to “hate” tracks that their car felt worst at, or where they had bad races rather than being a bit more objective. I was, and am, happy with the schedule.

I’m slightly disappointed at some of the conduct and reactions this season, but hopefully that’s all in the past now, and we won’t see any reoccurrences of it in the future, especially as all this is meant to be fun.

Moving 10,500 miles North-East, we end the season in the US, specifically upstate New York at the Watkins Glen Circuit in its 1975 incarnation.
event8.jpg

Circuit Notes
Watkins Glen, in upstate New York, is one of the most created tracks in Sim Racing. We are all very familiar with it in most incarnations. From the deceptively simple 1956-70 GP Circuit, the 1970 reprofiling of the Glen (turning T1 into “The Ninety”, removal of the “Speed Trap” and “Fast Bend”), to the mid 1970’s introduction of the Inner Loop and The Boot section, allowing multiple layouts to be achieved with ease.

RDHCS is using the “Long” 1975 layout incarnation, including the Boot, excluding the Inner Loop, but there is also the “floating kerb” Chicane in the middle of the normally flat out, high speed Esses to add an additional twist to this very familiar venue. Not only does it add challenge to the lap overall, it also means that it breaks up that long stretch of acceleration that would normally play right into the muscle cars hands, giving the other cars a little bit of a chance to claw back some time in the twistier sections to follow.

The final reminder is that this is a 200km race – double our normal length – so all drivers should acquaint themselves with pitstop procedures in GTL, especially getting into the habit of re-enabling the pit limiter after the pit stop has been completed. Some cars may go a long way into the race, some may need to just pit for fuel, some may need new tyres, but this race is an enduro, normally lasting about 1hr 20min. Think about that when you’re driving behind someone in the first few laps, and whether you want to risk both your and his races when there’s still loads of time to go. You will need to reach lap 28 before you will score any points on the 75% rule.

The Glen is a flowing, swooping rollercoaster of a track, and not the first time we have encountered gradients this season. It again shows that gradient can turn a good track into a great one. There are, however differences between this version of the track and the more modern incarnation we’ve driven more often. This track is narrower, and there is more grass in the run off areas rather than the gravel or sand that we’re used to, and there are fewer wide, modern kerbs.

The lap of Watkins 75 starts on the reasonably long S/F straight, with the line a little nearer the beginning than we’re used to, but still falling away enough so that cars will pick up speed very quickly, easily quickly enough to make T1R a real test from lap 1 onwards.

You enter the downhill braking zone into T1R - The Ninety at close to top speed. One of the more controversial corners on the modern layout because of its huge, humped extended kerb, this 75 layout makes it very simple, being narrower, and having slippery grass on the outside. You have to drive this corner with more respect than the modern layout, still making sure you are in control of the throttle at the dipped apex, before rolling back onto the accelerator at exit.

As you start up the fast uphill Esses where normally cars are flatout, you take T2R as normal, but instead of keeping the throttle buried until for the flick back T3L, it’s now time to brake as you pop over the crest and make sure you are in line for T3aL & T3bR - the Chicane. This is not a wildly punitive chicane, but there are car mangling walls on the outer edges of the floating kerbs, so disrespecting it is a questionable proposition.

Coming out of the chicane it’s back on the accelerator for the long Back Straight, past the unused Inner Loop, over the crest into the short braking zone for the diving entry to T4R - Outer Loop. This again is subtly different to the more familiar version, tighter, narrower and tricky with a nasty bump on the exit. If you can maintain some momentum here, you can pile out of Outer Loop onto the short downhill straight, before braking for the slightly blind entry to T5L – The Chute.

The narrowness of the layout really hits home here, the total lack of kerb, just track suddenly becoming slippery grass with hard wall behind it being a very different proposition to the familiar layout. Accelerate into the downhill braking zone for T6R - Toe. Toe is a fast, climbing hairpin, so keep it all under control and get as much speed as possible onto the short uphill straight, possibly getting to use top gear for a dab, before clearing the crest into the braking zone for T7R.

T7R normally has car slowing gravel on the outside and fairly grippy kerbs, but 75 just has grass and walls waiting to do you damage.

Accelerate uphill again, braking hard and early, getting the nose nicely into to T8L, to allow early throttle, but like the other version, this corner has some pretty hefty defences on the outside line, and seems to go on forever.

Accelerate hard, and then lift or feather to get the nose pointed way to the inside of T9L. This corner usually has gravel and a really wide kerb on the outside, but again, you are left facing the unappealing combination of narrow kerb, grass and walls. The apex is still dipped and dished to really pull the nose round, but again, no inside kerbs to run over.

Step on the loud pedal for a squirt of throttle before feathering and throwing the nose across the inner apex of T10R. This has some handy, helpful camber, but it also has the pit lane entry, which is going to be in use for this 200km finale. Keep it together and fire the car flat out onto the S/F straight and across the line for another lap of Watkins 75.
Watkins%20Glen%201975.gif

The Race Director has some notes for drivers. Please see the track map above for location of Race Direction note:-
All Corners Without Exception – The kerbs are not deemed as track, therefore 2 wheels must be within the white lines, on the tarmac, At All Times. Again, there are NO exceptions to this rule at any point on the circuit. Any exception to this rule is deemed illegal, any advantage gained by this method must be ceded immediately. Report people deliberately and excessively cutting. The worst offenders from previous seasons have not signed up, so I hope that this will be a non-issue this season.

Racing Room must be given to all drivers
– and this works both ways. Divebombing into and across a corner denies people the chance to make the corner correctly just as much as someone obliviously (or deliberately) cutting the nose off of another driver who has achieved partial overlap fairly.


T1R – Especially on Lap 1. Be aware of people as you turn in here, it has the possibility to cause huge problems if drivers don’t respect each other. Be aware that any incidents caused by reckless or over aggressive driving in Turn 1 during the first lap will be dealt with severely, probably with a points penalty as there are no further Rounds this season. The difference between this and most previous tracks this season is the speed here will be much higher. Excursions off track will be further, so safe re-entries are a must.

T10R – The pitlane WILL be in use for this race, and the fast line through T10R uses it. Pay attention to people in front of you, as they might be slowing more than you if they are pitting.

All points on the track – General Items
Drivers may put on their lights (and keep them on) during a timed qualification lap, so other drivers know to get out of the way when safe to do so.
No lights are to be flashed at any stage, under any circumstances, during the Race Session.
No Chat during the Quali or Race except by Race Control for information.
The Track must be re-entered safely so as not to ruin other peoples races.
Car damage must be assessed realistically to know if it is possible to make the pits or not.


Incidents, Investigations and Penalties
There were no reported incidents from Round 7

As a change from last season, and as a result that I am personally reminding you of each race with the new posts and the PM for passwords, 2 no-shows will mean removal from the League, whether they are consecutive or not.
Please remember, the League staff will only review incidents if they are reported to them.

No report = no review.
Please try and remember the incident reporting guidelines: review, cool off, review again. Only after following the above process, and if you are convinced you still need to report it, should you let the League staff know. Please give as much information as possible during the report (time of incident, drivers involved etc.) Accident reports made within 24 hours of race completion will be ignored.

Any accusations or complaints aired in the Chat during or after a race will mean a penalty levied on the person complaining or making the accusations, even if a subsequent official complaint gets found in their favour. I simply will NOT tolerate any post race finger pointing.

Liveries
You have chosen your car and livery already, and you must only drive your chosen car at any time during an RDHCS event. Every driver has a unique livery in this season of RDHCS.

Reporting Attendance
As GPCOS seems to be down, I will be sending a PM with the round password to all Signed-Up drivers. I will also be running an “Attendance” post. If you are definitely driving, you need to “like” the post. If you are NOT driving (or if you are unsure of attendance) you must post a reply to say so. If there is no response, or if a response is posted after 2 hours before race start time on race day, it will be treated as a No-Show. Again 2 No-Shows will mean removal from the league.

Scoring System
Points are scored down to P20 (75% distance completion required) so people can fight for some points no matter where they are on the track, and hopefully have a season long battle with people around them in the League.

The Distribution is as follows for 200km events :
P1 - 50 pts
P2 - 44
P3 - 40
P4 - 36
P5 - 32
P6 - 30
P7 - 28
P8 - 26
P9 - 24
P10 - 22
P11 - 20
P12 - 18
P13 - 16
P14 - 14
P15 - 12
P16 - 10
P17 - 8
P18 - 6
P19 - 4
P20 - 2

1 point for fastest race lap
1 point for qualifying on Pole
 
There was some thing to use more than 2 gig of ram in the game
im looking for it..:)

EDIT : http://www.ntcore.com/exsuite.php
you can use this to use more ram in the game also .. ( Click me ) also works in gt legends

use it to open the gtl exe then open up file header and click on the click me tick app can handle> 2gb of address space ..
i think that was how it worked..
i use it i other sims 63 cars in single player around spa gtr2
 
Really sorry Jack :(:poop::cry:

I ran wide on the last turn, then as I tried to edge back on to the track I spun the car and I collected Jack. So very sorry Jack, I'm gutted that I caused that.
 
Note to self: Buy a UPS

Just fell victim to a power outage that lasted about half a second. Just long enough to kill my PC.

Real drivers have to deal with mechanical failures, I guess it's only fair we have to deal with PC related crap lol.

At least in didn't happen on lap 36. I would've been SUPERPISSED!!! Not that I'm happy now.

OK, I'm off to buy a UPS, hope you guys have crap loads of fun!
 
*sigh*

The only race where I had at least a small chance of winning and instead I get a DNF. It all went wrong on lap 19 when I pitted for fuel and new set of tyres. As I stopped the pit menu didn't want to show up even though I specifically practiced pitting earlier today with AI, to make sure I wouldn't have any problems in the race. Even worse as I was backing up to try to find the right pit spot, I didn't notice Neil who was pitting right behind me, ran into him and damaged the front of his car. After doing two maybe three more laps I tried to pit again. It once again didn't work, so I just quit out of disgust with both myself and the game...

Well done to the winner and podium finishers. Big apology to Neil for ruining his race. What I did was careless and stupid :redface:

Thanks to all you guys for great racing throughout the whole season. Special thanks to my arch-rival Dmytro for all those epic battles ;)

And of course congratulations to Ross for being so damn good (even with just one hand) :thumbsup:
 
Well done Ross and thanks all for an entertaining season, not forgetting some quality organisation from the staff:thumbsup:

Will miss driving the Escort next season, it was only in the final 10 laps of tonight I finally got the hang of it - nevermind.

My race was a bit :poop: if I'm honest, 2 unforced errors which unfortunately saw me rubbing the tyre walls and armco a little too hard. Some nice bits though and a lot of drifting through the right handers with knackered suspension and tyres and at least the pit stop went well:D

Already chosen my car for season 10 (no, it's not a 911) so look forward to some more, unfortunately this may be my last race of 2012, my work rota sees me working through Christmas and New Year, so hope you chaps have a very Merry Christmas and a great start to 2013, see you in the New Year.
 
Best Alfa, achieved my goal.

A good event overall. Was hoping for some close racing with Simon, but he made a mistake early on, it was not to be. But Peter was there to fill the void, was fun for a while.

Got annoyed with my pitstop. I selected 15 litres, but I got 10 litres...
Did some math, and realized I won't make it with 10. So started short shifting, easing off the throttle, but still not enough. Roland was 2-3 seconds behind, but everyone else was 20+. So decided to let Roland go, and started doing entire laps in 4th and 5th gear, 5 seconds slower than my normal time... But was doing 1.4 litres per lap instead of 1.9, and all was well.

Was pretty dejected, lost two places through no fault of mine. Counting fighting with Roland, and catching Peter, who wasn't far ahead, didn't pit, and I suspect he was also driving in 4th and 5th gear.

I did catch Peter in the end, at the finish line almost, out of fuel. Unlucky there.


Congrats to the winners, and many thanks to the organizers, was a good one.
 
A most enjoyable finish to the Season. Watkins is such a great high speed flowing track, more my style, and a nice choice for the longer event. :thumbsup:
Crashes were less likely here, but if you did, it was sure to be a bad one.

I expected the BMW's to shine here, but as it turned out, the Skylines seem to be favoured with the fuel range and the better tyre life. I knew I could easily have fuel for the whole race, the only doubt was tyre wear. In the end, I made it without a pitstop and the tyres held up ok 'ish (bit squirrily at the end).

All the action for me was the first few laps. Qualied P4, but as expected, Neil was past in a flash and Roland was already on my tail by turn 1. Despite Roland saying his Panty was rev limited half way up the long straight, he still went past me like I had the handbrake on. So the first two laps were spent following Roland, with my usual sparring partner, Carlos, once again on my tail, and I was expecting this to play out for much of the race. I managed to pull off the Mc Gregor feint (Ross taught me that last week at Anderstorp ;)) to sneak past Roland.
After that I was able to pull away from the hectic battle of Roland, Carlos, Stuart, and Knut and settle into my planned rhythm ( tyre conservation mode). I could see Jacob in front most of the time, but we were both running similar lap times. I was tempted to try pushing harder to see if I could bridge the gap to Jacob, but decided that might result in a later pitstop, so resisted temptation.
Finished P4 in the end, mainly due to avoiding any pitstop risks.

Grats to Dmytro for the win, and WD Ross and Jacob. Great to see Jacob on the podium this time. :)

Finally, congratulations to Ross on a dominant Championship win, richly deserved.

Also congratulations to Stuart and Knut for yet another successful, well organised Season. And thanks to all who joined, we sure had some interesting and fun racing together this season. :cool:
 
Well for me it was a race of two halves, first half it got off to a flyer as i got another good start and got up to 3rd before T1 but gave a place back to the Nissan who squeezed past on the inside, onto the back straight and i grabbed the place back :)

After a few laps the Tyres started to warm up and bang went my advantage, i started to fall back a bit from Martin and Ross, while the Nissan's of Dmytro and Jacob started to close, one slow corner exit was enough for Dmytro to get past on the inside but i powered past before we got to turn one but knowing Dmytro would not back out of the inside line i had to leave him room thinking no problem i will get him on the straight but he was so slow going into the chicane i had to slow behind him which meant i lost momentum and almost gave Jacob a chance (although a small one) ;)

Did not make the same mistake again and kept Jacob there until i pitted and here is where it all went tits up. Pitted fine, hit the limiter and noticed Martin in my pit spot so i pulled up behind him to wait until he moved away, he moved ok but the wrong way as he reversed into me ( i guess he overshot his space and thought he was in race07 ;) ), so i back off a bit and get out of the way in case he does it again and i wait then wait a while longer and still he does move so i take off for another lap before pitting for a second time, this time it went to plan but knowing i had damage to fix and i would have to push like hell to gain some places back i also changed tyres.

Exited the pits down in 14th and a bit pissed off, then pushed like hell to gain some places back, had some fun sliding the Vette around which made me feel a bit better :) but when i made it to 6th i had a 22 second gap to Stuart with only 4 or 5 laps left and i knew that was it for me and the race kind of died. I guess that extra stop cost me 70 or 80 secs so it maybe only cost me one place, as i think Warren would of been too far in front but i guess it was not to be.

I have had great fun this season in the Vette much like the fun i had in the Cobra, had some great fights keeping faster cars behind me :) and hope i can find the same fun this next season although the cars are a bit tamer it should still be good.

Thnx all for another good seasons racing.
 

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