RDHCS S10 - General Chat

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Stuart Thomson

The Stoat Without Fear ™
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Hello all.

As is customary, I will be starting to trail the next RDHCS season while still in the middle of the current one.

This time though, the process will be slightly accelerated, because we have a shorter break between seasons as we adjust to our timetable that avoids the peak Summer Holiday season and the Christmas/New Year break. This allows more people to compete in more rounds without absences.

There are just 6 weeks between Season 9 finishing & Season 10's Test event and so, as I'm aware that some of you like to have some extended testing time on the cars, I'll be announcing the final S10 vehicle list between Rounds 4 (23/10) & 5 (6/11) of this season. That will give you all around 3 months before the S10 Test event (29/01) to take them out, shake them down, spin then round, light them up, or whatever verb + preposition combo you like best.

I suspect that you will need the time to do your due diligence, as we have (deliberately) kept the vehicle carset quite large for S10, hopefully to provide even more variety and make the already tricky choice that much harder.

The last thing that will be released will be the finalised track list, as we are still compiling that at the moment, so you won't have the full 3 months of testing the League cars on the League tracks.

As finalised details emerge, those details will be formally posted in the (yet to be created) S10 Intro & Info Thread, and this thread will metamorphosise into the S10 General Chat thread as we get past the end of S9. Until things are finalised, everything I say in here and should be filed under a "provisional" banner.

As always, there is to be no talk of laptimes, relative speeds etc. either before the vehicle confirmation while you are speculating, or after confirmation when you are testing.

Here are the details I can release now:-

Nominal Season Class: GTC-65 (I say nominal, as there may be cars that are unbalanced in their own class that match up well in this set).
Number of Available Vehicles: 9
Default to mod ratio: 4:5
Rounds: 8
Format: 100km (200km finale)

Vehicle set teasers:
3 of the 9 cars have appeared in previous Seasons run by me (not necessarily in the same season as each other).
2 of the 9 cars have models in the Current season.
There is 600kg between the lightest and heaviest cars in the S10 car set.
The most powerful car has nearly 3x the power of the weakest
1 of the 9 cars has never been used by RD in any event (yet).
There are 5 different manufacturing nations represented in the car set
 
Jacob Boonstra thank you I will compare ;)
download.jpg
 
I thought I would never have to sign out of a league...

This really sucks, but I have to sign out. I'm sure some of you have noticed my non-participation in the club lately, and I'm also unable to make the league races. Lately I've been barely getting sleep during the weekdays. Sorry boys.

:thumbsdown:Roland Warmenhoven does NOT like this.

Sorry to hear this mate, hope you can quickly sort whatever's causing your troubles.
(I know from personal experience that being awake for like 20 hrs a day will catch up with you eventually :()
 
Your car is available in GTR2?
Can I do that with the Ford Escort 130 GT also?
after you install the gtl conversion mod you can then add the escort, you will maybe have to convert it or it is maybe done already on nogrip as a lot of them are, if you can not find the escort then i can upload my one for you.
the standard cars including some more info can be found here
 
well after doing a few laps late last night i think this GP200 track is going to be the biggest challenge yet to the Ferrari as my car just does not like the sudden weight transfers and it throws me off the track more often than not :sick:
The track seems to beg you to ride the curbs and the original read me found here tells you to ride the curbs but they are so far away from the white line that it would breach the league rules so maybe some early guidance from the race officials would be in order for this one as to where the boundaries are on this track.
 
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