F1 2010 Formula One 2010 (Codemasters)

F1 2010 The Game (Codemasters)

Bram Hengeveld

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As seen on autosport.com - F1 News: New computer game deal for F1:

Formula One is to have its first official computer game in more than two years next season following the capture of a new official licencing deal with British gaming company Codemasters, autosport.com can reveal.
With Sony having published the most recent official F1 game last summer, based on the 2006 season and available only on PlayStation consoles, Codemasters' deal will see F1 return to a multiformat platform for the first time in many years.
The game is set to be available on all major home consoles, as well as handheld and PC gaming formats.
After weeks of discussion between Codemasters and Formula One Administration, it is anticipated that the company will produce the first game next year, based on the 2009 F1 season. This will be the first game that Lewis Hamilton will appear in.
Rod Cousens, chief executive officers of Codemasters, said: "Formula One is ambitious in expanding its reach with more circuits planned beyond recent additions in the Middle East and China. It is also ambitious in expanding its reach via technology.
"The digital communities that computer and video gaming creates will play a key role in further growing the F1 audience and connecting them globally.
"As a world-leading creator of driving games, this alliance with F1 is the jewel in Codemasters' racing crown and creates an undisputed segment champion."
Chris Deering, chairman of Codemasters, added: "Codemasters' success and recent innovations in the racing game space makes the company more than appropriately tuned for the challenge.
"The combination of F1's new momentum of expansion and Codemasters' contemporary technology and past experience is the breaking of a new dawn for the sport, on the track and on the HD game screen."
Codemasters Studios has already begun preparations for the major task of creating the new game, by strengthening their team with personnel from the now defunct Sega Racing Studio.
There are 350 people working on the project, which will be based on the EGO Engine that Codemasters has put to good use on the Colin McRae: DIRT and soon-to-be-released Race Driver: GRID titles.
 
i think a lot of us have start sim racing with games like race driver 2 or 3 and now every body says that the codys games sucks......good mentality!i have a lot of fun on the clio cup of RD3 and maybe i'll try f1 even if it's an arcade, just to to have fun....it's a game! take it for what it is
 
  • Martin van der Loos

codemasters did make a few good titles like race driver 1 2 3, but GRID was to arcade like, a shame realy because the graphics were great.
I hop they will reconcidder the arcade option and focus on sims.
 
  • Martin van der Loos

i can remember the MICRO PROSE games from Geoff Crammond, i realy liked those.
They were the first F1 games the were realistic with cars and tracks. I played them from part 1 1991 until part 4 2002. Where have those guys gone. Good old days.
 
I think pessimism is not the right description, more like a spurned lover. This is a more apt description. Codemasters did have a legacy of great driving titles, then a few years ago something went awry. They stopped innovating and really started to take their driving game customers for granted. RD3 never delivered the experience it was expected to and rather than attempt to address the issues the title it was I think two patches and then nothing. Don't get me wrong it was still a very good title and I still have a spin now and again when I don't want to think too much about the setups. However when you have produced some really great driving titles and built up a substantial and loyal fan base to produce something that does not meet the standards you have set. It will lead to some disillusion amongst those customers that have bought every title from Toca to RD.

Naturally then whilst it is great that they now have the rights to F1 and they are producing multiformat title including the PC. There is some trepidation that codemasters will not again scale the heights they once did with their driving titles. You never want your heroes’ time to pass, you hope that they will always give you the pleasure they once did. In many ways the comments then reflect many people, myself included, trying to insulate themselves from another disappointment from codemasters. When in truth what they want is for codemasters to recapture the spark that illuminated their great titles, making them accessible, playable and enjoyable to all.

:beer:
 
There is nothing wrong with arcade style racing imho. I really have enjoyed my time in RD2. That i am now fully hooked on sims doesnt mean that all those millions of arcade players are retarded and us simmers have all the wisedom with us. Arcade sells and sims don't so there you have the reason why most developers choose arcade games to make :)
Besides that i think there is another big difference. Arcade games are fired up when you feel you want to play. While simracers reserve time on a day to race
I also prefer this F1 game to be realistic as can be ofcourse, but i wont start crying when it's all arcadish again.

I Just agree with that 100% Bram :peace2::hail:
 

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