I can say that foot control is as important as steering to me. Can't say much about your comparisons though. On Xbox 360 (and PS3) anyone got analog control for steering and throttle / brake (triggers) though. In theory they allow the same input just with less precision due to less resistance and distance. So basically it should be possible to control a real car with a pad, and the input tweaks like sensitivity and so on should aid in driving and/or act like there's kinda more resistance / FFB when it helps in driving. There's no "digital", any digital input is an analog input just with different timing until full lock (based on time, speed, yaw and so on) - but of course in either way, that's a challenge. But it's no necessary to support digital on consoles (some racing games input can't even be mapped to buttons) Edit: You're right though, not everyone can and want to drive precision with a pad. If you jerk the thumb stick it will be critical, as neither too much as not enough smoothing and so on will really feel perfect. It's not that unsimilar to low rotation wheels or pedals without any resistance though (basically anything not as good as DFP and DFGT) - you will run into similar or even the same problems just with a bit different outcome.