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Ultimate Driver Specific HQ Livery 1.3

allows team main textures and driver specific textures at the same time

  1. ParkYongLee
    This version of the driver specific livery allows the use of a main texture (livery_main) and (but not for the same team) a driver specific texture (livery_00/01). Means: You do not need to change your complete structure for all teams if you only use driver specific liveries for some teams.

    If you want to use driver specific livery, delete or rename livery_main and place and rename the pssg files like shown in the picture.

    This mod now enables the forced loading of highLOD and high textures, read the update page for more details:

    If livery_main exists, the game will load from that folder, no matter if livery_00/01 contain the car textures.

    If livery_main does not exist (e.g. being renamed to livery_main_) the game will load car textures from livery_00 & livery_01.

    The file structure for tex files for glove, helmet and suit do not change, this only for the car's texture.


    So you can have for example:
    fe2 - livery_00 / livery_01
    mc2 - livery_main
    sa2 - livery_00 / livery_01
    tr2 - livery_main

    This file also works with 90's DLC, so the textures will not be screwed as it loads from livery_main within the .nfs files.
    airutonpurosuto8912 likes this.

Recent Reviews

  1. Hawaiian Guy
    Hawaiian Guy
    Version: 1.3
    thank you
  2. auroboros
    Version: 1.3
    This upate is legendary! Thanks so much!
  3. Henky SA
    Henky SA
    Version: 1.3
    great mod! it help me so much! :D
  4. Salut Gilles
    Salut Gilles
    Version: 1.2
    Awesome! Great find, thank you.
  5. Hawaiian Guy
    Hawaiian Guy
    Version: 1.1
    thank you very much me luv u long time
  6. auroboros
    Version: 1.1
    Extremely useful mod to compliment other 2014 skins while keeping DLC content's skins coming from the encrypted section functioning correctly!