• So long as all your wheels are pointing in roughly the same direction, you should be fine.
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

'TT' (IoM) AI (Jez_Hammond) 0.1.4

AI mod for Snaefell Mountain Course (TT v0.5)

  1. Jez_Hammond

Recent Reviews

  1. rubencer
    rubencer
    5/5,
    Version: 0.1.4
    Thanks for the update!!!
  2. darkelf1
    darkelf1
    5/5,
    Version: 0.1.4
    Your ai saved this track....thx...
  3. darkelf1
    darkelf1
    5/5,
    Version: 0.1.3
    thx..........
  4. LesMacNeil
    LesMacNeil
    5/5,
    Version: 0.1.2
    This is so close to working perfectly... however, different tend to go off in various places. The 911Rs all go wide at the top of quarter bridge road, for example. The big problem is that there's virtually no margin for error anywhere. Thanks for this!
    1. Jez_Hammond
      Author's Response
      Thank you creator! I do now understand several AI issues caused by recording a hotlap rather than a good race lap. I just wanted them to keep up :D
      For sure other cars (than designed for) give various results, I think I can improve the whole experience as soon as I go about recording a new race line. Plus I now know exactly where ideal edge lines should be placed to suggest to the AI how to deal with combos.
      I'm taking my time with the next update, rather than a small improvement/fix again.
  5. darkelf1
    darkelf1
    5/5,
    Version: 0.1.2
    great......
    1. Jez_Hammond
      Author's Response
      Thanks too for the great support.

      (anyone else, I just figured how to write a review...click the stars doh! please rate to provide feedback, thanks)
  6. rubencer
    rubencer
    5/5,
    Version: 2017-08-05
    Excellent, Thank You!!!
  7. darkelf1
    darkelf1
    5/5,
    Version: 2017-08-05
    WOW, finally ai...big thx~~~~~~~