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The Evo Triangle 1.2

Fast road course

  1. Frank1463
    The Evo Triangle is a 20 mile / 32 km fast road course in Wales which gets its name from EVO magazine, who regularly take test cars there for the fantastic driving roads that will test any car to its limits.
    Gratefull thanks to Brendon Pywell for creating Race Track Builder,
    without which I could not have created this track. Thanks also to dodz27 for his superb cameras, dTV 2 and dTV 3 on anticlockwise version.

    FEATURES:
    2 tracks, clockwise and anticlockwise.
    working ai.
    track cameras.
    track map.
    ideal line.
    collision walls.
    separate road mesh.

    VERSION 1.2 CHANGELOG:
    Collision walls added throughout.
    3d grass added.
    separate road mesh with bumps added.
    added more countryside objects.
    slightly reduced grip on grass.
    new gravel texture.
    adjusted tree texture settings to improve shadows.
    many other small changes.

    VERSION 1.1 CHANGELOG:
    Now including the clockwise version of the track along with the anticlockwise version.
    Lots of optimising done and texture count reduced.
    Part of the stone walls on the second road section of the track changed to wire fences to more accurately reflect the real road.
    Grass damping turned down to slightly reduce the slowing down effect on grass.
    Ai now working on both tracks.
    Reduced the height of the guardrails.
    Many other small changes. evo 1anticlock.png evo1 clockwise.png anticlock 1evo.png

Recent Reviews

  1. Smashmouth
    Smashmouth
    5/5,
    Version: 1.2
    This is so detailed.... Wow
  2. humanbooks31
    humanbooks31
    5/5,
    Version: 1.2
    Thank you so much.perfect track.i like track like this one.
  3. Rafa Sanchez
    Rafa Sanchez
    5/5,
    Version: 1.2
    Lots of fun with the Jaguar XJ13!
    I was going to comment the same about the bumps ... I'll try the mod!
    Thanks
  4. dk_racer
    dk_racer
    5/5,
    Version: 1.2
    Great work..thanks
  5. Hazmat
    Hazmat
    5/5,
    Version: 1.2
    so fast, nice job!
  6. MarkR
    MarkR
    5/5,
    Version: 1.2
    Excellent fast road course and reminded me of some good road trips on the real roads. Good to drive solo and the AI also put up a decent challenge in the same and similar cars.
  7. siba
    siba
    5/5,
    Version: 1.2
    Great work!
  8. MonacoBMW
    MonacoBMW
    5/5,
    Version: 1.2
    This is a very fun road to blast through in a street car and it's yuuuge! But I have the same issue with the physical road mesh as Mike below where I get loads of rattling through my Logitech wheel even when I'm not moving at all. I have to turn my FFB way down to drive this thing. But a very solid job overall, thanks!
    1. Frank1463
      Author's Response
  9. Harry308
    Harry308
    5/5,
    Version: 1.2
    electriC82 What car and track mods have you made? Or do you spend to much time playing with your electric train sets? Is that why your name is electriC82?
  10. Mike1304
    Mike1304
    4/5,
    Version: 1.2
    Wonderful track! But there must be something wrong with the physical road mesh. I have permanent rattling of my G27-wheel, like if the whole road was made of cobblestone... Hope you can make it more smooth/random, then it deserves 5 stars of course! Keep on your excellent work! Thank you!
    1. Frank1463
      Author's Response
  11. ALB123
    ALB123
    5/5,
    Version: 1.2
    Awesome update Frank! You are really starting to give this layout some real life. Whatever you're doing, keep it up. I really enjoy taking certain cars here to let them stretch their legs. Your textures are looking really good. I'm already excited about the next update! LOL Thank you, very much for continuing this fun layout.
  12. electriC82
    electriC82
    3/5,
    Version: 1.2
    Hey thanks for the update. Still a lot of work. Giving bushes the same physic like rails isn't much realistic ...
    1. Frank1463
      Author's Response
      Some people are never happy. Please dont bother to download the next update.
  13. dodz27
    dodz27
    5/5,
    Version: 1.2
    Wonderfull job mate !! :)
    Great update !! Thank you very much
    Cheers
    1. Frank1463
      Author's Response
      Thanks mate, thanks for the cams!
  14. ltcars
    ltcars
    5/5,
    Version: 1.2
    Really improved over the last two versions. Can you remove the track limits by deleting a kn5-file?
    1. Frank1463
      Author's Response
      Thanks for the review. Yes you can rename or delete collisions.kn5 and that will disable most of the collision walls. There will still be one or two left in the pits area but that should be all. I would just rename collisions to 1collisions to make it easier to change back and forth.
  15. lsd67
    lsd67
    5/5,
    Version: 1.2
    grazie ragazzo
  16. Phil Gardiner
    Phil Gardiner
    5/5,
    Version: 1.1
    Excellent, has that tarmac rally feel which AC needs more of. Also since these roads are a short drive from my house it's great to recognise one of my real driving roads! Please consider making the track mesh a bit more bumpy & keep working on improving textures! I will definitely be using this mod :)
  17. chuckboris
    chuckboris
    4/5,
    Version: 1.1
    Great work, this is the perfect track for road cars, maybe a bit too smooth for an open road, I really hope you will keep updating it :)
  18. electriC82
    electriC82
    3/5,
    Version: 1.1
    Still no physical limits by driving through fences or trees. Boring to drive. Hope you will improve this
    1. Frank1463
      Author's Response
      One mans boring to drive is another mans exciting to drive.
      There are many shorter track mods with plenty of tight twisty hairpin bends for the sim racing community to enjoy, but very few fast flowing longer road courses for those who like this type of track.
      To each his own, but it's better to have the choise.
  19. dreamer al
    dreamer al
    4/5,
    Version: 1.1
    Thank you. Very nice track. Great for a longggggggggg relaxing drive.
  20. Drenon88
    Drenon88
    5/5,
    Version: 1.1
    One of my favorite track MODS! Glad to see that you've updated it to include anti-clockwise and that you've reduced the slow down effect on the grass. Thanks for creating and sharing.
  21. gvse
    gvse
    5/5,
    Version: 1.1
    Great work. The track looks very realistic both at close range and long distance. Actually long distance landscape is one of the finest Ive seen.

    Stone walls along the road have no collision so you just drive through them. Would be great if you could improve that in the future.

    Great job. Thanks again!
    1. Frank1463
      Author's Response
      I did try using collision walls along the stone walls during testing, but the problem was that the ai seem to leave a car width of space when overtaking, and on the relatively narrow track, they were crashing into the walls and causing a pileup.
      There are some collision blocks at the more dangerous bends, where I was going off during practice, but I will look at this again since it's been mentioned a few times now.
  22. dodz27
    dodz27
    4/5,
    Version: 1.1
    Good work bro ;)
    but just one thing...it's my trackcams on anti clockwise layout so..it 's ok for me but if you can give credit, will be better
    thank you
    1. Frank1463
      Author's Response
      LOL! I dont know how I managed to do that! I hope I've not uploaded an older version somehow. I'll need to try and figure this one out
  23. jjames1991
    jjames1991
    4/5,
    Version: 1.0
    With better ground textures, less sparse vegetation and the performance issues resolved this could be up there with the Rfactor version of Targa Florio. Looking forward to updates.
  24. Deswribilator
    Deswribilator
    5/5,
    Version: 1.0
  25. Paul McCluskey
    Paul McCluskey
    4/5,
    Version: 1.0
    fun too drive but way too much stuttering for me especially at the start to fully enjoy it
  26. electriC82
    electriC82
    3/5,
    Version: 1.0
    Not bad for the first version. Please update textures
  27. ltcars
    ltcars
    4/5,
    Version: 1.0
    4 stars for the effort but in the future I would like some updateted textures. Props for the idea to have a testrack in the game
  28. Hachiroku_88PL
    Hachiroku_88PL
    4/5,
    Version: 1.0
    Great job, really nice track and pleasure to drive. I would work on the road mesh though, feels so smooth, unreal. Some surfaces work wrong, grass or gravel (pits) acts like tarmac, slows you down too much etc., some guardrails and walls need collision to be fixed. In the future I would love to see more vegetation, some 3D grass, a boulder here and there, etc., because few places look really empty. Having some narrow roads inside the triangle would be great too. Big thanks for the track, fantastic potential, solid four stars.
    1. Frank1463
      Author's Response
      Thanks for the feedback. I wanted to add more vegetation and grass etc but I was getting very close to the 300MB upload limit.
      I'm going to see if I can optimise the track so hopefully that will create some more room.