Sterkfonteindam Valley

Sterkfonteindam Valley v0.3

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It'll simply need a CSP grass fx config to be perfect!!!
I have the 0.3 version and it looks pretty good.
Now I'm looking for the 1.2: where can I find it?
Votr
Votr
Thank you. Sorry but only 0.3 is available for now. An updated version will come but I cannot give a date. Thanks anyways.
This track does not work mate - crash my AC installation everytime
Votr
Votr
Mate, this bothers me because what is the reason. Give more specific data to back your claim please. “This track does not work mate” This statement is baseless. You can ask for help in the discussion thread but instead you choose to leave a 1 star review in a rhetorical manner. One star for probably something not even to do with the track. I’m more than willing to help, but this approach is unnecessary. I will ignore this. Good day mate.
Awesome track, really excited to see it evolve.
Suid-Afrikaaner hier! This is a brilliant course, amazing job that you've done here!
Gracias y magnifico trabajo ¡¡¡¡¡
Thanks for the new update to your track. I tried your first version with AI cars and none of them made it fully around the track. Seems the AI in version .2 work allot better, will try a full lap in a little bit. Great track to drive and I see you have some lamp posts up around the track for maybe doing future night lighting. Right now nothing lights up when I go dark. Keep up the great work, look forward to your new updates. take care.
This is pretty epic! The layout is already fantastic with an incredible sense of scale. It was a real 'wow' moment the first time I looked to my left and saw the distant lake far down in the valley below... and then found I'd be driving to it. Amazing. Loads of wide open roads and twisty sections too, with gargantuan changes in elevation. Looking forward to seeing this track develop and get refined. Thought of adding any tunnels and bridges? It'd be a shame not to on a track like this. One thing to note - it's a VERY rough ride on a motion platform, like driving over a washboard, constantly vibrating. There's no sense of this with the motion platform turned off, the road looks quite smooth, even FFB through the wheel was good. The SFX100 was going berserk though, constantly shaking. Any idea why? Keep up the good work. Cheers. Five out of five for potential.
Nice update! I notice a lot of solar street lights. Making them light up during night time (with the Sol mod) would be great for the next update.
Congratulations and thank you! The layout is great. Great work was actually done. Very fun to ride in this magnificent landscape. Keep up the good work.
WOW, great work man......
Eh only can add one ai? Hope more ai in future^^ And yeah hope the graphic can reach official quality,thanks~~~
Wow, this is gonna look incredible! I think we are in for one of the best open-road tracks for AC! Super speeds and a beautiful scenery, what a drive, love the immersion. Please keep at it! And thank you :)
Lots of potential! The Layout is great. There are those off cambers at the side of the road itself. i like the idea, but for now the poly amount for that feels way to low. Also it would be very nice to have some more pits for multiplayer cruising. Other than that its a great track and im excited to see its progress!
The layout is really good, got big potential,

need add roadside models, and AI, thanks!!...waiting.....
Love the idea, for an early release this is showing great promise, hope you stick with it and I do hope more people rate/make a comment.

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