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Silverstone Circuit 1.14

ISI's new version of Silverstone for rFactor 2

  1. Bram


    Info: news, video and screenshots

    Changelog:
    • Increased surface mesh density at The Link and Maggots Corner for short layouts
    • Added and enhanced 3D modelled surface details based on accurate data
    • Added International layout
    • Replaced GP Layout with GT Layout (41 garage spots)
    • Added Concrete Blocks to prevent wandering beyond limits on short layouts
    • New default weather preset for GT and International Layouts
    • Added Medium Rubber RealRoad presets
    • Reworked Light Rubber RealRoad presets
    • Added International layout cameras
    • Fixed inaccurate Sector 1, Sector 2 and Pit In timing lines (Pit In is now at the FIRST line)
    • Fixed multiple small terrain gaps
    • Fixed incorrect material on old pit building roof
    • Fixed Collision for Bridges
    • Fixed Collision for PitWall Gates
    • Fixed Smoothing on Grandstand at Club Corner
    • Fixed Smoothing on wall at Club Corner
    • Fixed light glow being always enabled
    • Fixed (most) annoying popups
    • Fixed Daylight Saving Time zone
    • Tweaked terrain textures and materials for less aliasing and a tiny bit more depth
    • Tweaked wall materials for a tiny bit less aliasing
    • Tweaked Vegetation textures and materials
    • Tweaked RealRoad texture
    • Tweaked Glass materials
    • Tweaked Vehicle materials
    • Optimized 3D Tyre Walls for better and smoother performance
    • Optimized Armco for better and smoother performance
    • Optimized Armco details for better and smoother performance
    • Optimized Vehicles for better and smoother performance
    • Optimized Shadow Casters for better performance
    • Optimized LOD distances for better performance
    • Optimized Reflection Maps for better performance
    • Optimized Crowds for better performance
    • Optimized Terrain objects for smoother performance
    • Optimized Grandstands for better performance
    • Optimized Props for smoother performance
    • Optimized Omni Lights for International layout
    • Optimized Vegetation
    • Optimized Grass and Gravel Verges
    • Optimized Terrain textures
    • Optimized Vehicle textures
    • Optimized Building textures
    Notes:
    • Performance should be improved by an average of 15-30% over v1.01 depending on detail settings.
    • Smoothness should be improved by an average of 25-35% over v1.01 depending on detail settings; up to 45% in most previously heavy stutter areas.
    • Texture size reduction by 35% should also free up some VRAM by a fair amount, regardless of detail settings;
    • Existing 1.01 GP Layout has been replaced by what we now call GT Layout; which is the same layout with extra garage spots.