Sidekick

Sidekick 1.11.1

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- Added all Ferrari Pack car data to ideal temperatures and pressures list
- Several other bug fixes and tweaks
- Added delta to car in front/behind the player in the deltas section (not very accurate algorithm, based on speed and distance, identical to Kunos Realtime app)
- Added full Push to Pass support in a form of a bar with activation "bullets"
- Added a notification if the wheel is off-center at race start
- Overhauled the gear ratio learning for better robustness and accuracy, no need to click the "Recalculate" button when you change gear ratios any more (now relies on drivetrain speed thanks to @Neilski's idea)
- During replay, app displays data of the currently focused car, instead of being fixed on the player's
- Improved session reset detection
- Fixed a rare bug that would cause AC to crash with certain car/track combos when trying to load corrupted data
- Added missing compound data for Audi TT RS (VLN) and Audi R8 LMS 2016
- Several other bug fixes and tweaks
- Added all R2R (Ready to Race) car data to ideal temperatures and pressures list
- Updated the shared memory Sim Info with the new AC 1.14 parameters

Note: If you're using Content Manager to manage Sidekick's temperatures and pressures data, you can skip this version since there are no code changes compared to v1.10
- Added Mazda Miata NA, Mazda 787B and Porsche 911 RSR 2017 to ideal temperatures and pressures list; updated data for Lotus 72D and Ferrari 312T
- Updated the shared memory Sim Info with the new AC 1.13 parameters

Note: If you're using Content Manager to manage Sidekick's temperatures and pressures data, you can skip this version since there are no code changes compared to v1.10
- Added full support for timed races and timed sessions (new "TIME" field in 3rd section), shown only in relevant sessions
- Added the option to disable "SESSION ENDS IN ..." messages
- Added the option to disable personal best and best lap messages
- Added the option to display tyre pressures as deltas from ideal values (disabled by default; obviously, needs relevant data for mod cars in order to work)
- Added the option to invalidate laps driven by AI (enabled by default)
- Odometers will now not update if the AI is driving
- Implemented new formula for calculating practical tyre temperature, which takes IMO temperatures into account as well, thanks to @misterbeam (0.25 * (average IMO) + 0.75 * core)
- Relaxed the default transition ranges for tyre temperatures and pressures(20°C for tyres and 4psi for pressures; your current values will not be overwritten, so either update manually if you like or reset the settings to default)
- Added the option to reset personal best lap (from the car data sub-app)
- Fixed a long-lasting bug where time could be displayed as 1:60.0 instead of 2:00.0 (everything was fine data-wise, the fix is just visual)
- Added a little shout out to Content Manager, since it has several awesome Sidekick integration features (automatic generation of missing compound and/or brake data, for example)
- Added a config_defaults.ini file for Content Manager settings integration (you can now fully set-up Sidekick preferences from Content Manager, without starting the game)
- Updated the shared memory Sim Info with all the parameters as of AC v1.12.2
- Several other bug fixes and tweaks
- Updated data for all cars in accordance to AC v1.12 changes (+Audi Sport Quattro S1 E2)
- Added all Porsche Pack 3 car data to ideal temperatures and pressures list (+Porsche Macan)
- Several other bug fixes and tweaks
-Added all Porsche Pack 2 car data to ideal temperatures and pressures list (+Porsche Cayenne)
-Fixed a bug where shift lights wouldn't trigger on cars that had no power graph
- Added all Porsche Pack 1 car data to ideal temperatures and pressures list (+Porsche Panamera)
- Redone the pedal bars for cleaner look and better visibility
- Added the option to disable section buttons in order to prevent accidental clicks when moving the app or clicking "through" another UI element (disabled by default)
- Split the settings sub-app into two columns to make sure the window fits to screen when using lower resolutions
- Several other bug fixes and tweaks
- Fixed a bug with internal timers that made the app do funny stuff on fps other than 60 (thanks @Stefan Sparco for reporting)
- Tyre wear, temperature, pressure and brake temperature now have colors that smoothly transition from ideal values to ones that are not (the range can be customized from the settings sub-app)
- Pedals can be replaced with brand badge now
- Pedals/brand badge are now a button that opens a new sub-app called Sidekick car data; all data and info applies to currently driven car
- Implemented an odometer (total distance driven in car + distance covered in current session), you can see the data in the car data sub-app
- Reorganized settings sub-app in accordance to the previous point; all the data and info applies to the app in general
- Changed the shift lights again (sorry, the previous ones triggered an OCD)
- Several other bug fixes and tweaks
- Added pedal bars per popular request
- Shift lights look a bit more sleek now
- Several other bug fixes and tweaks

Also, donation button is now available on the Overview page. If you like the app, please consider donating.
- Added the auto looping feature per popular request (turned off by default, check settings sub-app to set it up)
- Bars are now displayed at 60fps
- Added brake data for Maserati 250f (seems to be working) and Lamborghini Aventador SV (definitely bugged); these cars don't officialy have brake temps, but the data was there so I added it
- Malformed tyre or brake data won't crash the game any more
- Several other bug fixes and tweaks
- Added all Tripl3 Pack car data to ideal temperatures and pressures list (+Audi A1 S1)
- Added brake temperature colors according to ideal brake temperatures along with ideal brake temperature data for the currently supported cars
- New format for compound and brake data (not relying on tyre short names any more), you will need to update the data for mod cars if you had any (example provided with Ferrari F2002)
- Added the option to show brake temperatures while braking
- Tyre compound info is moved to settings sub-app and complemented with brake info and shifting info
- Added the rpm bar with boost indicator, updated the ers/kers bar with current input indicator and per lap energy limit indicator (both bars and indicators can be turned off from settings sub-app)
- Fuel section now displays fuel required and fuel needed to finish only when in race
- Entering pit lane now invalidates lap relevance for fuel calculations
- Slightly improved outlap detection
- Updated the shared memory Sim Info with the new AC 1.8 parameters
- Several other bug fixes and tweaks
- All the settings are now available in game from the Sidekick settings sub-app; run it from the icon on the right or from the app sidebar
- Huge update to the way optimal shifts are calculated, the app now learns gear ratios on the fly and calculates shift points based on power in current and next gear (please read the updated info in the FAQ)
- Various small UI improvements (faster switchers, yellow shift light instead of orange, rounded plain background option, moved pin outside the app window)
- Pit lane now invalidates lap
- Several other bug fixes and tweaks
- Added some more robustness to the code that loads max power data since Kunos for some reason used 3 different character encodings, seemingly randomly
- Awesome new rpm lights! They now automatically show optimal shift points per car, check FAQ for more info
- Several other small bug fixes & tweaks
- Updated the shared memory Sim Info with the new AC 1.7.2 parameters
- Added early support for brake temperatures, disabled by default since so few cars have it; if enabled from config.ini, it can be monitored from the tyre section
- Added DRS indicator with DRS zone detection
- Overhauled the code behind ERS/KERS monitoring, now with a bar showing how much energy is allowed to be spent in a lap (currently only used for F138 and SF15-T)
- Updated the shared memory Sim Info with the new AC 1.7.1 parameters
- Added all Red Pack car data to ideal temperatures and pressures list (+Maserati Levante)
- Added several more customizable parameters:
- You can now disable both rpm lights
- FFB clipping threshold (in seconds) can be set to whatever you like
- You can now use a plain background if you wish (and set its transparency)​
- Timings section now shows last lap time for several seconds after crossing the start/finish line
- Tyre section can now also show ideal temperatures and pressures
- Ideal pressures and temperatures for mod cars are now easier to add and won't be overwritten by updates (check FAQ for details)
- Fixed a bug where "Session has ended" notification appeared at the start of online races
- Fixed a bug where mod cars had temperatures and pressures colored incorrectly
- Fixed a bug where KERS bar remained visible during replays
- Several other small bug fixes & tweaks

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