This was done well, however there is one error that bugs me. Something is wrong with the start/finish line, and lap times when starting a hotlap are counted from the wrong spots. My best lap was 5.9 seconds...which is obviously wrong. I think it was the amount of time from the start until crossing over some line that probably shouldn't be there.
After a few laps with a lot of AI the lap counter and position counter get screwed up. There's also no sectors implemented, so you can't hotlap. Haven't tried MP. Overall quality is awesome, thanks for my home track, if only my events could work as well as they do with a few other tracks.
Nice conversion, but friction set to 1??
Tire marks look really bad too, perhaps the shaders in the SDK are able to help with this?
Also need to set up the track for either long or short config so it can be used online.
Well done, very smooth, thank you for adding room for more AI.
Those conversion a getting better, make us wish some of the previous release could get the same smoothing treatment and more AI.
Please pass the word to the other modder on how you get that track feeling, some other tracks out there desperately need to be smoother to be fully enjoyable.