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Road America AI 2017-06-17

New, faster AI for Road America

  1. Fabian Biehne
    Hi there,
    with the new AI improvements by Kunos it is now more fun to race against the AI if you don't have time to race online. So I decided to improve the fastlane for Road America by Albert McSaltens, the track can be found here.

    Just copy the fast_lane to assettocorsa\content\tracks\road_america\AI folder. Make sure to overwrite the old files or keep them as backup if you don't like the new one.

    Unfortunately I don’t know how to solve the zigzag after the Sargento Truck bridge at the moment. It’s not a huge fault but you notice it of course. As soon as I know how to eliminate that I’ll update the file.

Recent Reviews

  1. rubencer
    rubencer
    5/5,
    Version: 2017-06-17
    Thank you for improving the Ai!!!
  2. darkelf1
    darkelf1
    5/5,
    Version: 2017-06-17
    thanks...
  3. kkdrummer
    kkdrummer
    4/5,
    Version: 2017-05-25
    overall it is pretty good...ai is fast around the carousel and the fast corner after it...but that 'glitch' on the straight after t2 is still there...the AI abruptly swings right and left on the middle of the straight, right after the sign with the truck...hopefully it can be fixed. I was racing a full GT3 field when I noticed...not every car does it, but if there are 7-8 cars on that straight, 2 or three will. Also, the AI seems to often make mistakes at T5. They go out of track and come back very quickly hitting other AI cars...not sure this is the AI or aggression level though, it needs more testing..... Thanks!
    1. Fabian Biehne
      Author's Response
      At the moment I unfortunately don't know how to solve this zigzag issue. With the AI editor app open I see a normal AI line, not a zigzag and I am quite sure I can't solve this just by driving a new line. Perhaps there's a solution within kseditor but I am not familiar with it.

      Regarding turn 5: haven't noticed that, yet. I raced here with the Group C cars and the Indycars (URD) and it worked well. However, I'll keep an eye on turn 5 in the future and perhaps try to solve that. Thanks for your detailed review!
  4. Gustavo Stiebler
    Gustavo Stiebler
    3/5,
    Version: 2017-05-25
    Good job, but you forgot the glitch under the bridge
    1. Fabian Biehne
      Author's Response
      What glitch? Never heard of it. Perhaps I can try and fix that.
  5. Inchmeal
    Inchmeal
    5/5,
    Version: 2017-05-25
    Thanks, excellent work!!!
  6. LordChaos76
    LordChaos76
    5/5,
    Version: 2017-05-25
    wait for this. thanks
  7. Blame73
    Blame73
    5/5,
    Version: 2017-05-25
    Thank you!
    Does it solve the AI always slowing too much at corner 11 (Kink) after the Carousel?
    1. Fabian Biehne
      Author's Response
      Yes, should fix that.
  8. darkelf1
    darkelf1
    5/5,
    Version: 2017-05-25
    Cool
  9. Dave R
    Dave R
    5/5,
    Version: 2017-05-25
    Excellent and thank you