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Road America (3 seasons) 1.03

Road America for AMS

  1. Patrick Giranthon
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Hi All.

    Here we go for the revisited road america.
    After watching some vids, I saw that GSC version accuracy of the track was wrong in nearly all turns (curbs, sand traps). SO I decided to redo all of them, and it was not holidays ^^
    All trees replanted too (about 5000).
    Dynamic track added, crowd added,
    I have modified a bit the terrain in some places to change height.
    Pit markings has been created to match the real one and also pitboxes are now present. Some AO on the main building too.
    Well, I forget things for sure but afterall, you want to drive, not to read, right?

    Thanks to Denis for loading screens.
    Thanks to Gringo for the usual good work on AIW plus extra things
    We can thank Luigi too, cams not done but he is working on them, so note an update will come soon.

    Enjoy the 3 seasons ;)

    Extract simply in your location directory.

Recent Reviews

  1. BernL
    BernL
    4/5,
    Version: 1.03
    Good track....not enough tire makes, grove marks. What makes a track more realistic is it conditions. Brakes marks at entry and exits not enough. Straits look to pristine. AC has the same problem, RF2 has got that one down pat. Adding abstract to road surface in straights would be nice.
  2. -Alf-
    -Alf-
    5/5,
    Version: 1.03
    Excellent!!
  3. schlitty
    schlitty
    5/5,
    Version: 1.02
    Great fun. Thanks!
  4. Jake Fangio
    Jake Fangio
    5/5,
    Version: 1.02
    Fabulas
  5. ouvert
    ouvert
    5/5,
    Version: 1.02
    not much to say .. good as always
  6. bigotespacial
    bigotespacial
    5/5,
    Version: 1.02
    Great track!
  7. julien2324
    julien2324
    5/5,
    Version: 1.02
    superbe travail comme toujours bravo !
  8. Obsidian94
    Obsidian94
    5/5,
    Version: 1.02
    Nothing less than spectacular!
  9. Boby Kim
    Boby Kim
    5/5,
    Version: 1.0
    OMG....this is just fantastic. ROA is one of my favorites. Amazing Patrick...just bloody amazing.
  10. guvna
    guvna
    5/5,
    Version: 1.0
    Almost perfect.
    4.5/5 rounded up to 5 :)
  11. DEIC
    DEIC
    4/5,
    Version: 1.0
    Really great update, thank you very much, love this track. The track feels so much better now, yes on the original track all the corners were wrong. With this update almost all the corners are spot on. I feel something is wrong with Turn 11 at this point, the kerbs on the outside of the corner ar placed to early or they are to short, the kerbs are not on the racing line, all the time you go a little wide you touch the grass not the kerb.
    https://www.youtube.com/watch?v=hnVs9LRdWBk
    Turn 1 – concrete kerb on the inside of the corner
    Turn 5- the sloap going into the corner is to steep
    - concrete kerb on the inside of the corner
    Turn 6 – concrete kerb on the inside of the corner
    Turn 7 – concrete kerb on the inside of the corner
    Turn 8 – concrete kerb on the inside of the corner
    Turn 10 – longer kerb on the outside of the corner(exiting the carousel)
    Turn 11 – longer kerb on the outside of the corner and also in the inside
    -after turn 11 on the right side there is a concrete kerb
    Turn 12 – concrete kerb on the inside of the corner
    Turn 14 – longer kerb on the outside of the corner
  12. Lily Starfox
    Lily Starfox
    4/5,
    Version: 1.0
    One of my favorite American tracks! :)
    Love the work on the textures and the track itself seems very accurate.
    It very badly needs night lights though! :)
  13. Leo Goedert
    Leo Goedert
    5/5,
    Version: 1.0
    Thank you
  14. William Wester
    William Wester
    4/5,
    Version: 1.0
    Thanks Patrick! Actually, I'm heading to the IMSA/Continental Road America race tomorrow. Now if I just had the Corvette prototype in AMS to simulate the IRL race :-)

    FYI, there's a landmine under the Speedville bridge just before the carousel - I was in the middle of the track running a SuperV8. Like a hit a brick wall.
    1. Patrick Giranthon
      Author's Response
      Yes, You can fix yourself if You run offline, I Posted The instructions. Anyway I Will update soon to fix
  15. Marcos Santi
    Marcos Santi
    5/5,
    Version: 1.0
    Thank you Patrick, you did another great work.
  16. matarazzi22
    matarazzi22
    5/5,
    Version: 1.0
    5/5
  17. Dann Murillo
    Dann Murillo
    5/5,
    Version: 1.0
    Superb work as always!
  18. Fernando Zamora
    Fernando Zamora
    5/5,
    Version: 1.0
    As always excellent work! Thank you, my favorite track.
  19. davks11
    davks11
    5/5,
    Version: 1.0
    YES! Thanks!
  20. samcar304
    samcar304
    5/5,
    Version: 1.0
    Again, Top quality... Thanks to all involved!
  21. Marc Majnes
    Marc Majnes
    5/5,
    Version: 1.0
    thank you fro all the time put into this !
  22. erckM
    erckM
    5/5,
    Version: 1.0
    Again a great job Patrick.
  23. Paul D. Jennings
    Paul D. Jennings
    5/5,
    Version: 1.0
    Great work...once again.
  24. RSfordy
    RSfordy
    5/5,
    Version: 1.0
    another great job we thank you for all these track man great work as always
  25. Dennis Tulk
    Dennis Tulk
    5/5,
    Version: 1.0
    Great work from your team as usual. A great track. Thanks.
  26. beef
    beef
    5/5,
    Version: 1.0
    lovely
  27. antirussia81
    antirussia81
    5/5,
    Version: 1.0
    Some say that Giranthon is the French word for "Top Quality"
  28. bigotespacial
    bigotespacial
    5/5,
    Version: 1.0
    5 stars as usual.
  29. Gopher04
    Gopher04
    5/5,
    Version: 1.0
    Excellent version..keep them coming dude.
  30. gamer19
    gamer19
    5/5,
    Version: 1.0
    Finally!
    So guess I can just delete the other one... :D