RELEASE CANDIDATE version 2
The Fine-Tuning MOD want to be the most accurate experience for motoGP 16: every track and every bike are edited in the smallest detail with love to realism.
Official lap times and balanced rider's performance want to replicate the real huge challenge of the MotoGP World Championship.
Need to fill the lap time sheet: https://drive.google.com/open?id=1FfyFIUoeYylMOS4WtWsD_5F7T0fhhYhAj4BMII2HYnM
- New physics (MotoGP - Moto2 - Moto3 - Flat Track)
- New AI
- New tyre model
- In game names fix
THE FACTORY BIKES
Yamaha - uses an in-line 4 cylinder engine results in a smooth release of the power. Good weight distribution and ability to be fast in different tracks. A good handler, great stability in corner entry but loses out due to slightly more drag at high speed circuits.
Ducati - the V4 with the Desmodromic valves puts out the most impressive raw power figures for MotoGP engines, but has less manoeuvrability and is highly demanding for the riders. The limited setup adjustments confine this bike to excel only in high speed tracks.
Honda - found a really sweet spot when compared to both Yamaha and Ducati. It has a great apex speed, but it's currently suffering from a very peaky V4 engine. Electronics are doing much of the heavy lifting to make it rideable.
Suzuki - the in-line 4 cylinders gives smooth power at low revs and great traction. Is the most easy handler in MotoGP bikes, but suffers in corner speed and braking power.
Aprilia - owns a well balanced and handler package, plus a refined electronics it fits a good number of tracks, but the V4 engine can't provide enought torque at low-revs.