Paul Ricard

Paul Ricard v0.9.7

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AI is not working proper. Crashes at the first corner with Porsche RS, 458.... the rest is great!
Great recreation of the lovely Circuit Paul Ricard. However, I noticed that when I copy and rename the fast lane into the data folder of each layout (to fix the AI pitting on lap 1) and set the fuel consumption to 3x with the Formula Hybrid 2022 (This may happen with other cars as well), half of the AI will struggle to leave the pit lane after refueling (mainly toward the back of the pit lane).
Decent mod. The ground is nearly white in the daytime. The penalties are way too harsh for running out wide after making a mistake.
AI is crashing right in the first corner with WTCC layout! not working :(
Amazing modelling, but a heavy fps eater with IA (That don't race that fine). Never tested online (maybe it's the way it's made to be). I had an i5 4460, a GTX950 and 8GB RAM DDR3. Just good to time trial. I'll give a 5 star rating if optimized for fps and IA is fixed.

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