Warning use the postprocessing of jerez from the graphics overhaul mod of F1 2013. I found a bug with new lighting.
Little tip: if you change the texturelod and the headlight in your hardwaresettings_config file you have better skylight and more colours.
this is a big lighting update for F1 2014 and F1 2013.
It looks now like a new cargame.
Big thanxs goes again to igearzone 16 that i can use all of his lighting and effect futures. Your code makes the difference.
look at the screenshots and you see the difference.
here are all changes:
- better sunlight
- distance fog
- realistic sunglare
- realistic skylight
- better looking more defined shadowing
- better trackreflections
- matte painting for season 2016 cars
- more realistic looking carmaterials
- more dynamic light
- realistic skyhaze
- better lightrays
- optimized tracklodsettings for both games
For all tracks of both games.
Copy all of the archiv without the additional trackfolder and the carfolders in your main game folder of F1 2014 or 2013.
For F1 2013 the aditional tracks are in the same named folder. Copy the trackfolder in your main game folder of F 2013.
Copy the optional carfolders in your carsfolder. I mean open the folder matte painting cars or another folder and copy all in it in your cars foldr of the game. That is all.
Have fun with my modification.
Comment and rate my mod. Thank you all for your uploads and your complete positive reviews. I like this community so much and is a lot of fun to produce mods for you and talk with other modders. Thank you all. We can beat codies with our work.
You find pics from F1 2013 in the support area of this thread. The track comes at monday.
NeffO´s Effects and Lighting Upd for F1 2014 & 2013 2.1
crystal clear image with new postprocessing and overhauled lighting for all tracks