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Monte Carlo Stage 3 - TTM V1.04

Monte Carlo Stage 3 - pure fantasy stage

  1. TTM75
    Release-v104.jpg

    Hi!

    I got this small idea when i was driving to home in snowfall about week ago that maybe it's possible to do snowy rally stage for AC. After 6 hours of work i was successfully managed to get stage to work as planned.. Stage contains 4 different type of surfaces with different grip levels.

    I used Monte Carlo Special Stage 3 V1.0 for rFactor by AdriánIzquierdo as base for my version and i have his permission to release stage.. :)

    Stage info:
    Pure fantasy 13,6 km stage

    I prefer to use ambient temp 10°c and not better track surface than green.

    Changelog is too big and i don't even remember all changes..

    Enjoy!

    Visit also original maker site: http://adrianizquierdosimracerblog.blogspot.fi/2015/02/monte-carlo-stage-3-conversion-made-by.html

Recent Reviews

  1. va.mir
    va.mir
    5/5,
    Version: V1.04
    thank you from Greece very good job,keep going!!!!!!
  2. Hachiroku_88PL
    Hachiroku_88PL
    5/5,
    Version: V1.04
    Finally I can enjoy this track, it didn't work before and I don't know why. Anyway, great attention to detail, fantastic job with mixed road surface types. Very tricky at 10 degrees & street tires, loads of fun at the same time. Big thanks!
  3. smurth
    smurth
    4/5,
    Version: V1.03
    Very good track; very well done. But...
    I was unable to start the run - even hotlap - until I check the log which ended by:
    [code]LOADING SPLINE: content/tracks/montecarlostage3/ai/fast_lane.ai
    Loading AI Spline: content/tracks/montecarlostage3/ai/fast_lane.ai
    AI SPLINE VERSION 7
    LOADING VERSION 7
    LOADING GRID DATA
    Calculating radius
    Spline is at last version

    CRASH in:
    OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
    d:\dev\devkn5_release15\ksphysicsac\ai\aispline.cpp (667): AISpline::calculateNormals
    d:\dev\devkn5_release15\ksphysicsac\ai\aisplinerecorder.cpp (278): AISplineRecorder::load
    d:\dev\devkn5_release15\ksphysicsac\ai\aisplinerecorder.cpp (26): AISplineRecorder::AISplineRecorder
    d:\dev\devkn5_release15\ksphysicsac\track.cpp (125): Track::initAISpline
    d:\dev\devkn5_release15\acs\trackavatar.cpp (440): TrackAvatar::initPhysics
    d:\dev\devkn5_release15\acs\trackavatar.cpp (62): TrackAvatar::TrackAvatar
    d:\dev\devkn5_release15\acs\sim.cpp (896): Sim::loadTrack
    d:\dev\devkn5_release15\acs\racemanager.cpp (328): RaceManager::initOffline
    d:\dev\devkn5_release15\acs\racemanager.cpp (170): RaceManager::loadSessions
    d:\dev\devkn5_release15\acs\sim.cpp (288): Sim::Sim
    d:\dev\devkn5_release15\acs\splashscreen.cpp (296): SplashScreen::postRender
    d:\dev\devkn5_release15\ksgame\game.cpp (185): Game::onIdle
    d:\dev\devkn5_release15\ksgame\game.cpp (210): Game::run
    d:\dev\devkn5_release15\acs\acs.cpp (434): wWinMain
    f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
    ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000776D59ED)
    00000000776D59ED (kernel32): (filename not available): BaseThreadInitThunk
    ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007790B371)
    000000007790B371 (ntdll): (filename not available): RtlUserThreadStart[/code]
    So, I've removed the ai files and then the level loaded fine.
  4. WagnumPI
    WagnumPI
    5/5,
    Version: V1.03
    Fantastic work mate! Just tried it with my graphics mod and the colours, lighting and textures are perfect which mod mod tracks are way off the mark. Took this video just to show you; https://youtu.be/tPoftWGHus0
    1. TTM75
      Author's Response
      Thanks.. There is still a lot of room to improve this stage to make it perfect. :) Maybe someday i have time and motivation to update this nice stage. :)
  5. pvt929
    pvt929
    5/5,
    Version: V1.03
    Brilliant! waiting for someone to make Lancia Delta Integrale Evo II for this map
  6. Tomtiger123
    Tomtiger123
    5/5,
    Version: V1.03
    A brilliant work and thank you very much for this ;-)
  7. ledanek
    ledanek
    5/5,
    Version: V1.02
    Distractingly beautiful. Left in a sweet trance, you forget how long this track actually is.
    Training track pre wintery conditions.
  8. DavidMassieux
    DavidMassieux
    5/5,
    Version: V1.02
    Awesome work mate, thanks a lot for your work !
  9. Alexandr66
    Alexandr66
    5/5,
    Version: V1.02
    Not driving this one, yet. But feel it high-quality work - thanks for That and kind regard!
  10. batdan72
    batdan72
    5/5,
    Version: V1.02
    Simply nice work. Thanks
  11. Kuhn
    Kuhn
    5/5,
    Version: 1.0
    This + the Ruf = the best AC experience so far.
    Thanks.
  12. Thomas Cameron
    Thomas Cameron
    5/5,
    Version: 1.0
    just brilliant bud thanks
  13. gamer19
    gamer19
    5/5,
    Version: 1.0
    Masterful!!
    What really amazes me, behind all other stuff, is - how * long is this stage!
    I was driving with Broadspeed Jaguar and keep thinking "omg, it's so hard to keep it on the black stuff (white I mean) how much longer do I have to do it?!?" but, during this amazing 13 minutes record lap:), smile was never off my face. :)
    And you even make trackside cameras! Wow mate you really did some great job.
    Thank you.
    1. TTM75
      Author's Response
      Thanks. I took few hours to add trackside cameras, but i wanted to add them. :) ..Wait until you see next version. I have many new details to add.
  14. LuxDRoid
    LuxDRoid
    5/5,
    Version: 1.0
    I would give you 10 points if possible

    Amazing track !!
  15. flyelfrick
    flyelfrick
    5/5,
    Version: 1.0
    Amazing track, thanks!
  16. Kim Eriksson
    Kim Eriksson
    5/5,
    Version: 1.0
    Amazing track, really good snowy feel.
  17. jerry090460
    jerry090460
    5/5,
    Version: 1.0
    Awesome job and fantastic track , thanks mate !
  18. Sunny Sky Speed
    Sunny Sky Speed
    5/5,
    Version: 1.0
    Wonderful looking stage track that stands out from all other stage tracks. Beautiful white scenery will bring out the cars even better for very nice screens. Thank you for your effort and thanks to the original author.
  19. Sels
    Sels
    5/5,
    Version: 1.0
    amazing!! WOWWW!! OH my goD!!
  20. asehauDLM
    asehauDLM
    5/5,
    Version: 1.0
    Great job, thank you!
  21. DavidMassieux
    DavidMassieux
    4/5,
    Version: 1.0
    Frankly an amazing track ! The grip is very realistic with Kristaps' surface.ini, you should make that by default so we can use this road online (solo players can put the other value to their liking, but for online we need to all have the same file)

    You have 2 problems mate for online :

    - your name contains some characters assetto doesn't like, I personally had to rename it to a lowercase name without any space or anything (montecarlostage3)
    - we'd highly like you to put 16 pits or more, so that we can put multiple cars and people can switch from one another (lower number of pits only allows for same car otherwise we can't drive together in groups).

    I'd like to thank you for your work, and really hope that you'll consider my suggestions as this road will be hosted on the NekoRacing - Roadtrip <3 server in 2 weeks if its useable as we'd like, you did an amazing job and its a real pleasure to see such content on AC !
    1. TTM75
      Author's Response
      Thanks for you comments. I still make some tests with different surface.ini files, so next update will include only one file. I will rename also folder and add more pits. ...hopefully next update will be released in 2 weeks. :)
  22. rhs
    rhs
    4/5,
    Version: 1.0
    I like the track, looking forward to drive this with 4wd - thanks for this!
  23. Tomtiger123
    Tomtiger123
    5/5,
    Version: 1.0
    A wonderful work...amazing ;-) !!!
  24. LunaC
    LunaC
    5/5,
    Version: 1.0
    Such an awesome track. Yes it's a conversion but a very good one to say the least, nice textures used. I was shocked to even see all the snow spray off the tiers. I'm glad you had that thought. This will take me a while to learn though as I can hardly make out some of the road ha. Only if other modders will learn by you're example, well done.
    1. TTM75
      Author's Response
      Thank you. I spend many hours to make those road and snow textures before i was happy with them.. Sadly because of AC limitations i can't add all small nice touches to make stage even more realistic..
  25. Brownninja97
    Brownninja97
    5/5,
    Version: 1.0
    I like it, with the 4wd physics coming very soon this is gonna be great
    1. TTM75
      Author's Response
      Thanks. I also looking forward to see 4wd cars..