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Misano MWC 1.2

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Great track, I'd suggest a little work on textures and replay camreas. Here is my first lap on it:
https://www.youtube.com/watch?v=WtwuNxS--KQ
Great work ! Thank you so much for this amazing race track
Great track, solid work, thanks a lot! With a better landscape texture and improved grass look, and perhaps with some extra track-side stuff to make it more lively, it would be perfect. (v1.1)
Thank you!
Premium
Nice technical track. Textures could be better, but that's not that bad. ;)
Very good work so far! With some more detail love i think this will become a well used GT track. :)
It´s one of the most beautiful circuits in the world. Thanks
Great track
Shows potential keep up the great work. Nice to see another blancpain track for AC can you please add the other layout in future please Thanks =)
Premium
Great track, real fun to drive it, many thanks for your work
Very good job. Thanks. May be any spectators ...
Awesome! :)
Can't wait to try it. Thank you so much for this update!
Thanks
Great work! Thanks for the track. Hope you will improve it further. Some things you could improve....Seems the track is too bright with Kunos vanilla settings and weather. Would be great if you will work on the illumination and some textures, f.e. the road texture. Keep up your great work!
Looks really nice, but FFB is a bit notchy in a lot of places which makes it feel very artificial. have you tried using lilskis method of generating a more believable random mesh?
F
foyol
thx Chris, I did read lilski's thread about road mesh. Let's try and use images as a comparison. Let's say that laserscan is like a photograph. When you have no laserscan you have to make a portrait of things. The method suggested by lilski is like using an airbrush: you apply noise to the road mesh and get more polygons and a generally nicer feeling, but the noise is placed following a texture that isn't coming from the track. My technique is more like watercolor: less poligons, but each noise is tuned by hand trying to replicate what I could see from onboard videos. Maybe a mid way method will be used in v. 2.
Have used this trag for league racing, can confirm the quality is decent and its a great track to drive

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