This is a tool for f1 2017 modders who needs guide in editing the Mclaren Honda vehicle.
-there are some minor changes on the texture mapping of the cars since the 1.9 patch
-What's in it.
-Wireframe for the paint files
-Wireframe for the decal files
-Wireframe for the Car Number
-all the are in one 3d model
- to edit a diffuse layer to edit a texture
-NOTE to view the decal material you need to go to the 3d tab and hide the paint material
(they are overlapping as the paint and the decal texture are 2 different materials using different UV map)
-DON'T FORGET TO UNHIDE the PAINT MATERIAL file before saving or it will stay hidden, even after you click the show icon.
see images 1 to 3
-if you have question hit the support tab on the RD DL page to message me in the forum
-will do the other cars as well, I need time in making them in order to work properly in Photoshop.
-Im not an expert in photoshop, 3dsmax and blender but im still learning.
If you enjoy all my works and wants to support me you can do it here: