A new day breaks in the Canyons
Screenshot thanks to @stingray_SIX_TWO
This is an early build of LA Canyons...
A 42km (26 miles) circuit winding through the San Gabriel mountain range, high above Los Angeles.
A superb video of the canyons in VR from "The Extra Mile", a great video mate... up to a certain point
Download the awesome Mustang here.
These roads are among the roads used in "The Smoking Tire" videos on Youtube. Consisting of a large number of constant radius corners, most of which are fast sweepers... Perfect for plenty of 100mph+ drifts. Near the end of the clockwise loop is a series of left/rights which, if you make it this far... are almost like a slalom.
Here's an overview of the circuit...
I recommend turning off fuel consumption as the AI may run out of fuel comically.. I need to do something so they know how much fuel to take.
This is suitable only for Online Multiplayer, Quick Race and Practice sessions... Not Race Weekends.
To do list
Add road signs..
Add a HR FFB road mesh..
Add foliage.. (A lot of foliage)
Sort out some issue with the vertex normals..
Cap mesh holes... when I find them in 100km² of terrain!
Add road edge transition textures...
Add reverse version
Better track cameras
and anything else I've failed to remember...
Extract archive to a temp directory...
Copy the la_canyons folder into your assettocorsa/content/tracks folder.
Although not necessary...
If you would like to say thanks by
buying me a coffee
*** You're not permitted to upload these files anywhere else ***
Instead, share a link to this page. I appreciate any shares on Facebook/Youtube but want to keep downloads / feedback on Race Department. Thanks to those that respect
Thanks for the ratings / reviews I appreciate everyone taking the time to do so
If you like LA Canyons you might also like Pacific Coast.
A 23km section of the Pacific Coast Highway...
Winding it's way along the Californian Coast,
with views over the Pacific Ocean
LA Canyons 0.3
42km circuit in the San Gabriel mountains, above Los Angeles
This is one of the best mod tracks I currently have!
You did a really good job on this one. I really like the idea of just pure driving ^^
The only thing that bothers me at the moment is that I often glitch through the floor when getting off-track and then I have to restart... could you maybe consider adding some invisible walls or something like that?
Other than that, the track is really awesome!
This track is genius. Complete lunacy is encouraged. Giant falls. VR bliss. Keeping it simple keeps the FPS up. With road vehicles it has a NFS personality that EA amd SMS only wished they could emulate. Driving passion faithfully simulated. Award winner. THANK YOU!
In the current state, this track is incredibly fun. The width of the road allows to draw different lines in a succession of fast corners of all types in a mountainous terrain with multitude of slopes. There is a lot of work to be done that will undoubtedly improve this track even more. Thanks to the author for this splendid gift to the simracing community.
huge track ! i was thinking "it's endless" ;)
sorry but it feel a little empty for me ... i know this a canyon, but i expect some details
anyway, thanks you for your effort, i'm looking forward to the upcoming improvements.
the lack louise track has got a new challenger !
I was just thinking about selling my wheel this week, when I checked RD and decided to give this a shot first, cause why not?
Fantastic! Sure, it's a little wider, and the road is in much better condition, than the real roads, but extremely enjoyable. I really enjoy driving inside the lines, added realism and challenge :D
Amazing work! Took my little seven for a tour, cruising, then attacking more the corners, the map helps... even without any props it's a brilliant drive! So thank you for this. I'll buy you coffee! Congrats and keep up to good work, the final version will be mind blowing :)
Great start. It is really fun drive. If I can make a few suggestions.
1. Right now it is incredibly smooth and consistent surface. Adding some variety to the track surface would add to the immersion quality.
2. track width. It is incredibly wide. The canyon road is effectively 6 lanes wide. each lane is wide enough for 2 cars plus you have the runoff. If your intention is to make this a race track version of a road that is fine. But if you want it to feel like a real road (and simulate more realistic speeds) then it needs to be narrower.
3. Let us drive both ways like SP237 or the Tazo.
That being said I had a great time and will look forward to future versions. With a few more tweaks I will be donating you a beer for sure.