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Germany Lighting Overhaul 1.02

Realistic color lovers rejoice!

  1. GethemaAT
    Germany Lighting Overhaul.jpg
    What's this mod about?
    Following up from the Color Palette Mod I made a while back, this mod alters the lighting in Germany to be more realistic, including
    • realistic color palette, brightness, contrast and saturation
    • new skymap for the midday setting
    • re-colored ground cover and distant terrain maps
    • tweaks to the environment map (improves the shinyness of cars), fog levels etc.
    • general lighting improvements

    Which settings/conditions were tweaked?
    • Sunny/Midday
    • Morning/Cloudy
    • Morning/Overcast
    • Morning/Wet
    Pictures
    8.jpg 1.jpg 13.jpg 2.jpg 3.jpg 4.jpg 12.jpg 11.jpg 10.jpg

    Unfortunately, I forgot to make comparison shots this time, but I guess those of you who have played DR for a certain amount of time know how pitiful Germany used to look unmodded.

    Video


    INSTALLATION - >>PLEASE READ & FOLLOW CAREFULLY<<
    [1] There are 5 folders in this zipped archive - BACKUP, PICTURES, RESHADE, postprocess & tracks.

    Extract the 'postprocess' and the 'tracks' folder to the main directory of DiRT Rally (by default [X]:\steam\steamapps\common\DiRT Rally) and replace/overwrite the existing files.

    [2] Go to DiRT Rally\tracks\locations\germany\panzerplatte_rally_01

    Inside this directory, you will find the 'route_x' folder that was extracted, amongst others, in step [1]. Copy all 4 files inside this folder (sky_day, sky_day_alt, terrain_lm_day & terrain_lm_wet.pssg) and paste them into the following 6 folders usually to be found directly above the 'route_x' folder:

    route_0
    route_1
    route_2
    route_3
    route_4
    route_5

    Again, replace the existing files.

    The 'route_x' folder can be deleted afterwards.

    [3] Go to DiRT Rally\tracks\locations\germany\panzerplatte_rally_02

    Repeat the same procedure from step [2] with the files of the 'route_x' folder found inside this directory, so just copy the files and paste them into the remaining 'route (0-5)'-folders accordingly. Replace any existing files.

    [4 - OPTIONAL, BUT RECOMMENDED]

    Extract the contents of the 'RESHADE' folder (dxgi.dll, Reshade.fx & ReShade folder) inside this zipped archive to the main directory of DiRT Rally.

    The Reshade framework provides additional color correction features (mainly sepia and gamma correction) at almost no additional performance cost. All credits for this tool go to crosire, the creator of ReShade. The pictures were taken with ReShade turned on.

    FAQ
    Q: I want to upload this mod somewhere else, is this this possible?
    A: Please contact me first!

    Q: Are you going to improve the lighting of other locations as well?
    A: Who knows, let's wait and see ;)

    Q: Which tools did you use?
    I used Fergo's BinXML editor for .xml files, the EGO PSSG Editor for the .pssg files and of course Photoshop and Paint.net for tweaking the textures. Screenshots were made with fraps and with the ReShade framework turned on.

    Thanks to
    Codemasters for making this awesome game
    Rudy Pessotto and Ryu Makkuro like this.

Recent Reviews

  1. arktiC
    arktiC
    5/5,
    Version: 1.02
    Gone is the "yellow" tint of the original and this makes it looks more realistic. 5/5
  2. Tony Gentile
    Tony Gentile
    5/5,
    Version: 1.02
    great mod thank you
  3. astro83
    astro83
    5/5,
    Version: 1.02
    Great! But will you optimize and update so the bug were the yellow look of the road that appears sometimes dissapear? Other then that, this is real nice!
  4. Vangelis Parginos
    Vangelis Parginos
    5/5,
    Version: 1.02
    great work thx!!!!
  5. blastprocessing
    blastprocessing
    5/5,
    Version: 1.02
    U rock, thanks!
  6. quidix055
    quidix055
    5/5,
    Version: 1.02
    Great mod, but it does not make lower fps?
    1. GethemaAT
      Author's Response
      The major part of the mod that merely replaces textures and .xml files should have no impact on your fps, the optional reshade framework can cost between 1-3 fps depending on system and ingame situation.
      Thanks for your review btw.!
  7. Autofahren
    Autofahren
    5/5,
    Version: 1.02
    Thank you! Germany now looks much more realistic, highly recommended this to my friends on steam.
    1. GethemaAT
      Author's Response
      Thank you, great to hear! :)
  8. chukonu
    chukonu
    5/5,
    Version: 1.02
    Would love for you to make this into a pack for all locations! They all seem to have a their own unique colourfilter or whatever it is. Like Wales is grey/greenish, Greece reddish.. etc. I respect the dev's art vision but I myself prefer neutral colours.
    1. GethemaAT
      Author's Response
      Build me a time machine and I'll do it ;)
      Seriously, modding this way takes up huge amounts of time, so as much as I'd love to have a perfectly looking game myself, I'm afraid I won't be able to cover all locations...
  9. ojciecmajster
    ojciecmajster
    5/5,
    Version: 1.01
    1. GethemaAT
      Author's Response
      Thank you, will see what I can do :)
      I haven't even driven Sweden yet because of (too much) modding ;)
  10. sector5
    sector5
    5/5,
    Version: 1.01
    Excellent, exactly what I was looking for!
    1. GethemaAT
      Author's Response
      Perfect! :)