Formula DS: fastest, extremest virtual car

Formula DS: fastest, extremest virtual car 4.0.1

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- Modulation of power improved, much easier to go slow. (the performances of the engine are affected, but not enough to say if less or more powerful)
- Turbo pressure percentage setup via number keys is now working, big help when much power is not needed.
- New setup of electronic system: ABS and TC improved.
- Aerodynamic brake added. A wing (positioned 10 meters behind the center of mass, to increase stability in braking) that when a brake input is detected will add drag resistance, so that when you are flying, for of every reason, you can slow down simply braking, and come down to the terrain.
- Braking system updated, to adapt braking to the previously mentioned wing.
- Safety stop tweaked: sometimes it stopped the car when non-necessary. Now it's fixed.
Safety aerodynamic stop introduced.
It is an additional wing that works in drag resistance only. Enabled over a threshold (4800 km/h or 260G), will add a huge drag resistance factor to the car, making it stop, or at least making it decrease its speed and instability (preventing AC's eventual crashes).
It has been tuned up to don't decrease performances at all and to make it work only on car crashes. Have fun. :)
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