Circuit 24H Lemans

Circuit 24H Lemans 3.0

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Meh... it looks pretty, but it's really far far off reality. I think the scale is completely wrong, but I can't say for sure... all I know is that possible laptimes are anywhere between 20-30 seconds slower than real life - that's around 10%. I see no point in racing a track that's so far off.
I don't need laserscanned tracks, I just wish that trackmakers would take a little more care. And the fact that you've released this as the final version is sad.
So yeah, two stars for the effort, but sadly this not a good recreation of the most important race track in the world :/
Tiago Lima
Tiago Lima
What laptimes you did (cars) an d respective laptime ?
Doesn't work. No idea how to get it into Content Manager or what folder to put it in, no help on the page to where it goes or whatever. Getting mods doesn't seem to be easy if you're not a computer programmer.
D
I wanted to like it but I am sorry, this feels "less good" than even on the 360. It doesn't provide immersion. Something done on top of the Forza 4 version could have gone some ways into helping it but when the source looks like that, you gotta improve it. The layout feels wonky at times.
Why the f*ck side dirt tarmac at main straight marked as not valid? Are you serious?
Gets to a certain point on Content Manager and quits downloading. Saying there is no content. Please fix
Just a cheap conversion without much improvement.
Totally overrated and nowhere 1.1.
Track surface is way too low in detail for AC Physics, Textures are low resolution without any work on them, no 3D grass, lifeless Track without much objects, Trees still look like in the very first Conversions, Curbs give wrong feedback as well.

Way behind other good Tracks and Conversions yet.
Track limits, Mate! It's not like we're looking for a little more room at a corner, there are parts of the Mulsanne Straight that have safe passage barely a car and a half wide ... with miles of tarmac to the kerbs on either side.
can´t download it. file corrupted...
doing conversions (wich are no work compared to building a track) and asking for donations. does not compute
ugly graphics. This is not the version which is shown on the screenshots
Tiago Lima
Tiago Lima
:( for some reaso the upload messed up so the old version is the one active
It is very shameful of Tiago Lima and Terra 21, as the months hard work of mine is claimed for itself. Respect guys! You could also just ask! But no communication is better, good cooperation!
Regards digga (simracingteam)
its missing so many files.
Map
UI TrackJSON
tracks outline
tracks preview Missing?

can you send us the missing files or fix please. Thank You
Terrible.
Awesome track, good surface, i could be a fun to drive it (and a 5star track)... But its not!

1: In many races a lot of the grid stays on place at start (sometime 10 from 47), they dont relegate, have to slalom them in Ford chicanes.
2: Track limits. Sometimes you can go clearly out of the track (in Tertre Rouge after the kurb), no prob, it was slower, sometimes you touch the kurb and has to slow down for 3 sec (in first corvette, stayin on track, more than the real guys in France, a real lap would get here 15-20 sec penalty...). In RSR app its worse, you go a valid lap, or quick, both is impossible. Sometimes it goes invalidated in the straight... A little ago time i got black flag, because a lapped car hit me in Ford chicane, got 3 sec penalty, but i rolled over the finish line :) Never happend anything like that on another track.
Sorry, but poor optimization.
this mod is absolutely ****!!! thats not le man track

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