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Brands Hatch 1.1

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Good Conversion, I also recorded AI and it behaves well with the track, I think the low-textured grass is something that you could rework and maybe find some way to increase the fps a bit, but other than that is a solid effort.
overall quite good,
don't like the tarmac texture much using normal map ( personal preference )

quite few UV mapping issues ,
empty surroundings,

keep going
excellent track tryly shows the undulations of this great track!! Shame the Ai is totally broken but hey ....

thanks
Fantastic version. Having driven there myself, I can quite easily recognise the turns (on the Indy circuit at least) quite well.

Would be great if you could improve the Ai though - as it stands, they bunch up at the start and ram you off track before passing the start line, and sometimes come to a full stop at the hairpin (if they haven't pushed themselves into the barrier!)
Very nice track, but unfortunately I get bad stuttering in MP with 3 or more cars on some parts of the track. Would be nice if the performance could be optimized in a future version :)
The track is great and I love racing on it. the only thing I would ask is if the dev can improve the grass texture. Some better texture and 3d grass would go a long way. Other than that I'm so happy this is in Assetto Corsa.

Also, please could a barrier be placed on the divide for the indy circuit? The number of times I forget which track I'm meant to be racing and I crash into an invisible wall.
Very well made! But the road texture is bare, can you make it a bit more lively? I mean like make the road texture a bit more realistic... Sorry for my bad English
Albert McSaltens
Albert McSaltens
i don't have more skills for textures, if you are good you can do it contact me on a PM
Nice track with nice clouds but terrible AI and low FPS + I keep getting the 95% CPU warning even though I have an Intel Core i7-4790K. Really nice Barriers Cameras !
nice work ... but not too stable FPS in some areas.
friction set to 1, can you change? take a look at kunos tracks
Albert McSaltens
Albert McSaltens
from kunos

[SURFACE_0]
KEY=ROAD
FRICTION=1
DAMPING=0
WAV=
WAV_PITCH=0
FF_EFFECT=NULL
DIRT_ADDITIVE=0
BLACK_FLAG_TIME=0
IS_VALID_TRACK=1
SIN_HEIGHT=0
SIN_LENGTH=0
IS_PITLANE=0
VIBRATION_GAIN=0
VIBRATION_LENGTH=0
Here is a link to a video i have done showing the bumps. Great work but looking forward to the next releease
https://www.youtube.com/watch?v=dO5RFCOs7EI&list=UUIOHzij-dveKkKKLnJzlEEg&feature=player_detailpage
Albert McSaltens
Albert McSaltens
try with kunos cars, i think its ok on bumps, you can't expect tracks to be like carpet, all tracks have some bumps. i find no problem in this track with bumps with any road, gt or formula cars from kunos.
Too bumpy. You have to use a higher polycount fot the track. It is always happened on bad conversions
Albert McSaltens
Albert McSaltens
jesus, you guys are too used to modern tracks wich are totally flat
tarmac texture moves and looks strange
Premium
Brands Indy missing....barcelona packed instead.
Albert McSaltens
Albert McSaltens
ooops gpnna fix that
Nice work but framerates are terrible and AI needs work !
Looking forward to V1.0
Brands Hatch is a must for every real SIM
Albert McSaltens
Albert McSaltens
ive no problem with fps in my old computer,

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