• "Mwoah" - Kimi Räikkönen
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

Alpine Rally (Fictional, Scratch Made Rally Stage) v0.9a

A fictional 7.9 km long rally course in a snowy alpine setting.

  1. fredfred

    After playing TTMs awesome conversion of Monte Carlo Stage 3, Inspiration hit!! So after 2 weeks of work, I'm getting ready to release my 3rd custom level for AC, Alpine Rally. This is a scratch made fantasy level (not ported). It's 7.9 km long with a good mix of high speed stretchs interspersed with twists, turns and lots of elevation changes.The first half of the course is uphill, the second half is downhill. It has 4 slots with working AI and TV replay cameras and is online tested.

    Credits: TTM for the road diffuse textures


    Please use the included custom no fog weather config
    called "Alpine Custom" @ time 12:30, for optimum conditions.

    To use: Simply, select "Alpine Custom" in the weather
    select menu.

    It does not overwrite any files.



    Ingame Pics:










    Video courtesy of Dennis Neo

    Have fun !

Recent Reviews

  1. Zenon88
    Version: v0.9a
    I love your track, this and TTM monte carlo is the best tracks for snow rally. Some new tracks on its way ? :)
  2. DreameRacing
    Version: v0.9a
    I love it!, I use it with the brand new celica in VR , racing versus the new IA and it is very funny!. Thanks bro!
  3. asehauDLM
    Version: v0.9a
  4. TFlor
    Version: v0.9a
    very nice !!!
  5. jason_peters
    Version: v0.9a
    great rally track - congrats and thanks
  6. ledanek
    Version: v0.9a
    it's early in the release, but if it helps, I don't see no smoke also.

    I'm more concerned with the physics, force feedback, and collisions...and yes, most trees and barriers will stop you dead on your track.

    - Transitions from road to bridge, that force feed back is great...I'm playing around on how much I should adjust.
    - First run, no map hud, so I was breaking early... A LOT, they physics is good or as good at the TTM Monte Carlo
    - TrackIR v5 X, Y, Z=off, Roll=on, the immersion really gets to you since the road is not as flat as I thought, specially when banking hard.
    - Well balance short, turns, long roads....give it a few before turning on the map HUD for extra immersion.

    - no snow particle. I'm not big on smoke since we do a lot of winter driving here, and most smokes from exhaust only starts from the driveway. I don't recall winter rally events with much smokes except those that end in the ditch.

    For a first release, IMHO I thought this was very excellent. Will release a video of my follies...I think its hilarious enough to share.

    Well done good Sir
  7. Yoan d'Uriage
    Yoan d'Uriage
    Version: v0.9a
    Awesome job, loving the monte carlo and snow track so thanks a lot
  8. C.O.D.
    Version: v0.9a
    Very cool track!
    ui_track.json seems to be faulty, better one would be:

    "name": "Alpine Rally",
    "description": "Level Designer: ultranew_b@yahoo.ca",
    "tags" : ["circuit","original","Canada"],
    "geotags": ["lat", "lon"],
    "country": "Canada",
    "length": "7900m",
    "width": "4m",
    "pitboxes": "4",
    "run": "Rally Stage"
    1. fredfred
      Author's Response
      Thanks for the heads up !
  9. Jan Racer
    Jan Racer
    Version: v0.9a
    Works fine, very good to drive, and it looks very good! Thanks for the track ;)