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Airport Piestany 1.22

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I really enjoy this track. Very well made, has a nice feel to it, chicanes are very well placed, it looks good.
very fun track! thanks!
Very nice track. Only one thing, you should improve the 3d gras, otherwise realy great! Thanks!
Textures, and layout are great. I wish there was a little subtle bumps on the road to feel the wheels a little more. Otherwise, this is a truly great track. Love the shadow casting from the plane on the track.
Well done! A lot more enjoyable than I thought it would be. The chicanes are nicely done !
great track. thx
Really nice track.
But, please remove that static sailplane (could replace it for some hot air ballon)
C
curro
Glider and helicopter are moving !
Nice track,thanks....
Warning: this track is incredibly addictive !

I was skeptic after reading previous reviews, so I tried.. and I get high :P (even literally with a MP4-12C which think it's a plane) Especially with standard "street GT" cars like the Gallardo SL and the 458, this track is very fun, safe, with a great rythm all along a lap and I guess it could also be fun for drifters.

But not 5 stars because tires pile are (maybe) randomly super light tires (objects should have more weight, don't know however how this can be managed when creating track), or fully filled with concrete ("ouuuppsss my car !!"), which make some mistakes costly than we may first thought. And there are some invisible walls and holes in the terrain.
Cameras need some adjustments, they usually left the car too early and the next camera only catch it far away, missing good shots with the previous one.

But (again) contrary to some others reviews, the track is good as it is, maybe improving skidmarks and adding some details here or there.

To anyone willing to try this track: be also careful of the glider and/or the chopper ! You take a look and... crash :D.
Please add working AI in pit and working fast lane. Thanks!
it looks very very good, but i have to points: the road mesh is ok but it could feel a bit more detailed and maybe a bit more bumps was awesome
second, the ai seems to struggle a lot with the fast chicanes and the pitlane. i raced with the 90s dtm and i could go flat out through the two chicanes on the backstraight but the ai breaked and shifted two gears down and some seemed to struggle to get out of the pitlane. if you could work on these things and improofe them it would be one of my favourite tracks :D
Cant unpack for some reason...
C
curro
Unzip the file in 7.z ! (https://www.7-zip.org)

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