Milestone got a bit lazy, and simply dropped the GSX-R 750 gauges onto the TL-1000R dash. Because of this, the bike hits it's engine limiter a full 4000 RPM before the redline on the gauge...and they're also simply the wrong gauges...which annoys me.
So, I've replaced the gauge faces with the correct TL1000-R ones, and I've also converted the speedometer to MPH. The tach now also sweeps all the way to redline.
(P.S. This only replaces the working gauges when riding. The static showroom gauges are un-changed)
To install, extract both data.mix and gfxpak.mix under Steam\steamapps\common\Ride 2
Replace the GFX_GAUGE_017_54501.DDS at GFXPAK\GFX_GAUGE_017_545
Replace DB_GAUGES3D.BML at DATA\DB
Pack both data.mix and gfxpak.mix back up, and overwrite both mix files in the game directory.
Enjoy!
So, I've replaced the gauge faces with the correct TL1000-R ones, and I've also converted the speedometer to MPH. The tach now also sweeps all the way to redline.
(P.S. This only replaces the working gauges when riding. The static showroom gauges are un-changed)
To install, extract both data.mix and gfxpak.mix under Steam\steamapps\common\Ride 2
Replace the GFX_GAUGE_017_54501.DDS at GFXPAK\GFX_GAUGE_017_545
Replace DB_GAUGES3D.BML at DATA\DB
Pack both data.mix and gfxpak.mix back up, and overwrite both mix files in the game directory.
Enjoy!