it will help , has i seem to be getting a lot of problems with sketchup 7 myself.until piddy get to fix the multiply meshes for the dae extentions.don't have the 3ds version. still using the sk7 freebie.:)
it will help , has i seem to be getting a lot of problems with sketchup 7 myself.until piddy get to fix the multiply meshes for the dae extentions.don't have the 3ds version. still using the sk7 freebie.:)
Os: Vista 64 BIT.cpu: Amd athalon64 x2 4800
Sound: Soundblaster XFI
Gfx: 1GB Nvidia Geforce 9800GT /dx10/physx.
One 3DS file plus textures which can be added directly in any Xpack.
By the way... If you have to be limited uploading in 145 Kb in *.RAR files I would prefer to have nothing. What kind of file has less than 145 Kb? That's so ridiculous.
http://myfreefilehosting.com/f/625e22b0b0_2.91MB
wow! thanks for this building!
Hi Memfis and others,
I'm Sorry, the previous version has wrong textures Mapped.
Please get this corrected one:
http://myfreefilehosting.com/f/4784550602_2.91MB
I'm going to share more 5 or 6 buildings soon, perhaps join them in a City Xpack.
See ya
thanks lazercutter & satangoss, these are great.
windows vista updating....(1 of 40), this is boring. :)
Last edited by banger; 3rd June 2009 at 03:12.
Os: Vista 64 BIT.cpu: Amd athalon64 x2 4800
Sound: Soundblaster XFI
Gfx: 1GB Nvidia Geforce 9800GT /dx10/physx.
Hello everyone...
A question about x-packs:
-Import format
-since most of the objets made for SIM-BIN and ISI platforms are in ".gmt" format, is it possible to import them directly into an x-pack without the use of 3Dsimed as a "gmt converter ?
-I`m asking it `cause, after years of collecting objects and organizing them stored as GMT "ready for use in gtl-gtr2", it would be a nightmare to reconvert them back to 3ds or max (I`m talking about a few thousands objects...), to be used as a part of a BTB x-pack.
...any practical solution anyone?
ps. If there is no other way than to reconvert the objects back to 3ds, I`ll do it that way, but if that "issue" was taken ito consideration and sits somewhere in the development plan; I will be more than happy to wait :), rather than loosing a week or more converting like an imbecil :hypnotized:
Last edited by gstaraz; 25th June 2009 at 07:51.
Ivora - Cambridge International Centar Hrvatska
it would be nice for objects to be import gmt's files.but i think that may be along way to go.has the gmt format seems to change between rfactor/gtr2 and gtl/evo and not all objects work the same althought the isi engine is used it seems to beable to modify some of the gmt files format.eg pitlights/startlights/lights/sun etc etc......
only way to do a gmt at the moment is convert using simed.i agree it is a painful and long process.
Os: Vista 64 BIT.cpu: Amd athalon64 x2 4800
Sound: Soundblaster XFI
Gfx: 1GB Nvidia Geforce 9800GT /dx10/physx.