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Assetto Corsa – First Lotus, P4/5 & BMW 1 Videos
The guys from Radiator Springs Racing had a first look on Assetto Corsa when they visited Kunos HQ at the lovely circuit of Vallelunga in Italy for two days in a row. They were the lucky ones that got behind the steeringwheel to test the simulation for the first time and were even allowed to film their adventures as you can see below.
The RSR team took the classic Lotus Type 49 around Monza, the P4/5 Competizione at Imola and the BMW 1 Series M Coupè at Magione
Andrea Lojelo commented:
Great to try Assetto Corsa, that although is still a work in progress, is already shockingly good. We have all have dribbled after the amazing screenshots they showed, but it’s incredible to see the same level of details at full speed. The scenary is simply amazing. It looks gorgeous, and feels fantastic on the wheel. The laser scanning gives you a very nice feeling while driving.
You all know how good is the force feedback on netKar PRO. You will be shocked by AC! The car feels really natural. Easy to understand what’s happing all the time. Even in a fast corner you continuously feel your wheel reacting to the little bumps on the track. It just feels damn right!
And all this is only in the current stage of development, with few months ahead from the public release. According to Kunos there is still a huge margin for improvements, and I can’t really imagine what will be in our hands when this sim will be released.
…During our day of testing we all noticed a strange behaviour of the car on some curbs in few conditions. Guess what? The day after that issue wasn’t there anymore. Stefano woke up really early in the morning to understand what was wrong, and fixed the issue.
Update: a new video has surfaced showing the BMW 1 Coupe in action!
[source: Radiator Springs Racing]
Find more news, discussions, mods & online racing league announcements in our Assetto Corsa Forum.









17 Comments
Proper physics…check
Great graphics…check
Its finally 2012…check
I agree..Check
One thing I really don’t understand why the first footage they ever release of a new game is a video of a TV screen.
This video will go viral on Youtube for sure and doesn’t give the best possible display. A normal recorded replay would look a lot better.
Maybe you should make a video Lee to show how good a game can really look
Still great to see some footage though, thanks for that!
Thanks for publishing news here quoting my name and our website. I always appreciate when other websites write the source of their contents.
About the videos, I’m sure that KS will record some official footage sooner or later.
Our videos were just to document our wonderful experience at Kunos Simulazioni HQ.
Credits where credits are due mate
Seems to be rare nowadays.
Hope you guys had a great trip!
A normal replay video would be better but watching that still gives me a chubby.
Credit card is ready… waiting for release
Jammy bastards!!
Looks like we’re in for a treat when this games hits the ground running
.
‘Cam’ of a screen has it’s merits tho, it allows for the fact that most will assume that the ‘real’ game will look even better…
Evereybody does have the new Fanatec rim or what? The world is so unfair! I WASNT IT NOW!
Apart of that fact, the sim looks pretty well and I think that posting a video of a TV screen with the sim is just an strategy to make it look better afterwards with a real video of it.
What a great work from Kunos, it looks to be so realistic, amazing!
I’m now really confident thanks these videos, it’s going to be a masterpiece.
*Added the BMW 1 Series video*
oooooh drifty Beamer
In my opinion the PCars still shots looks better than AC´s but Assetto Corsa definitely looks better when you actually drive it.
By god its looking awsome. Any idea on the system specs of the machine that was being used? It looked smoother than a high grade butter!
Kunos got my hopes up in the past and I got burned hard for that.. so I will remain as unbiased as can be. Still excited to try.
The reason i think they made these home video’s public is to show the relation between the driver input and the simulator.